Hi Doomsword, I thought I would add a few points to the list, and I'm glad you did this I learned something new in setting allies, I didn't know about right clicking on the portrait. Always still lots to learn!
Convert Estate to a village- When you convert the enemy castle estate to a village it becomes yours, now you can treat it as though you just acquired it.
Always- I think and I will have to test this, if you make a trigger it will work once, if you add always the trigger will happen always. Edit, I have tested this, adding always did not make any difference, the triggers only happened once. Anybody find anything different?
Take enemy castle- the enemy moves to your castle and becomes friendly. And as a bonus sometimes your new friend will help you attack your remaining enemies.
Enter briefing- you can use this to remind the player of the objectives. eg: when time is close to up, you can trigger the event to remind the player that time is almost up, or what ever else you want.
Control Lords AI- I use this to disable a Lord for a set amount of time then use it again to set the lord to enable so they will do their job like they are supposed to.
Time until final invasion- Quite simple set the months in the script. But if you want a time limit for a timed game, set the months in the script and set it to lose.
Just a few points that can hopefully help fellow mappers.
Sir_Vet
[This message has been edited by Sir_Vet (edited 10-17-2008 @ 04:44 PM).]