I HAVE FOUND SOME AMAZING DISCOVERIES!!!!!!!!!!!!!!!
I have done the #crunch for some of the land units, and *drum roll* TUNNELERS ARE THE MOST EFFICIENT AND COST EFFECTIVE!!!!!!!!!
I will give you the break down, for the melee, EXCEPT the archers and crossbow men, I dont have the patiance for that!
These are in hits, but I noticed that hits dont really matter, one hit sprite in the game last around 1 second or so, so this could also be calculated at seconds.
Here goes!
Spearmen Vs
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Archers 11
Crossbow 10
Spearmen 11
Pikemen 50-52
Macemen 16
Swordsmen 31
Knights 19
Tunnerlers 11
Lattermen 1-2
Engineers 6
Monks 15
Pikemen
-------
Archers 8
Crossbow 12
Spearmen 8
Pikemen 38-40
Macemen 12
Swordsmen 23-25
Knights 15
Tunnerlers 8
Lattermen 1-2
Engineers 5
Monks 12
Macemen
-------
Archers 4
Crossbow 5
Spearmen 4
Pikemen 18
Macemen 6
Swordsmen 30
Knights 20
Tunnerlers 3
Lattermen 2
Engineers 3
Monks 6
Swordsmen
---------
Archers 2
Crossbow 4
Spearmen 3
Pikemen 12
Macemen 4
Swordsmen 11
Knights 15
Tunnerlers 3
Lattermen 1
Engineers 2
Monks 3
Knights
-------
Archers 4
Crossbow 6
Spearmen 4
Pikemen 18
Macemen 5
Swordsmen 17
Knights 11
Tunnerlers 4
Lattermen 1
Engineers 2
Monks 6
TUNNELERS!!!!!
--------------
Archers 9
Crossbow 13
Spearmen 9
Pikemen 42
Macemen 14
Swordsmen 25
Knights 20
Tunnerlers 9
Lattermen 5
Engineers 5
Monks 13
Monks
-----
Archers 6
Crossbow 5
Spearmen 6
Pikemen 24
Macemen 8
Swordsmen 18
Knights 11
Tunnerlers 6
Lattermen 3
Engineers 3
Monks 8
I cant BELIEVE THAT! Tunnelers dont require any weapons manufactured for them, and they cause more damage than spearmen, for the most part anyway! ON TOP of that, I wanted to see who ran faster, and yes, T-boys run much faster! I havent tested them out on walls yet, but they have their own way around that! hehehe.
Im off to test siege equipment...