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Legends: Game Help & Strategy
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Stronghold 2 » Forums » Legends: Game Help & Strategy » 1.2 patch available via in-game download system
Topic Subject:1.2 patch available via in-game download system
FireFly Studios
posted 02-02-07 11:06 EST (US)         
The Stronghold Legends v1.2 update is now available to download via the in-game autopatching service. This update includes a number of new features including a freebuild mode, an awards system with over 50 awards to discover, a basic multiplayer chat lobby, improved in-game multiplayer chat, the ability to turn off fantasy units in multiplayer mode, a guard option for troops, multiplayer colour selection, an automatic horse dismount system and a the ability to customise single player data . The update also contains numerous bug fixes. Please see the readme file for a full list of new features and bug fixes.
posted 02-02-07 23:01 EST (US)     1 / 18       
I think we're all agog at the huge list of improvements in this new 1.2 patch. Thanks Darren. Thanks Firefly.

Here's a summary of the bug fixes and new features in patch v1.2:

Shortcut Keys Not in the Manual

  • Castle Kitchen: I (Opens the Castle Kitchen panel)
  • Stockpile: H (Opens the Stockpile panel)
  • Armory: , (Opens the Armory panel)
  • Rally Points - Barracks: 1 to 7
  • Rally Points - Round table, Ice Pit & Sorcererís Tower: 1 to 8

Last Minute Changes

  • The 3 campaign awards are unlocked after completing each of the 3 campaigns. If you completed the campaigns before the v1.2 update was installed you will have to replay the last mission of each campaign to unlock the award.

New Features - v1.2

  • Freebuild Mode implemented. Press F1 to launch an invasion.
  • Single & Multiplayer awards implemented. Trophies are awarded for various economic and military achievements and stored in the awards cabinet in the options menu.
  • In multiplayer (human only games) you can now turn off fantasy and magical units.
  • Basic multiplayer chat lobby implemented.
  • The host can lock all playersí alignments to the same as the hostís alignment. Right click on your alignment to lock all factions.
  • The 1-9 keys have been assigned for troop rally points (when the building is selected).
  • You can now edit the data.csv file to customize the game in single player (this will not affect multiplayer).
  • Mounted units will automatically dismount when commanded to move on top of walls and buildings. When the unit is commanded down from the wall or building they will automatically remount their horse.
  • New siege tower system -- When moving a siege tower, the troops on top of the siege tower will no longer dismount. To dismount troops from a siege tower ensure only the troops (and not the siege tower) are selected.
  • Guard option now implemented -- To guard a unit, select a unit/group of units, click the guard button and then click on the unit you wish to guard. Wherever that unit moves or attacks, the guarding units will follow/guard the unit.
  • Players can select their player colour in multiplayer and custom skirmish.
  • When a building stops working a yellow exclamation mark will appear above the building indicating there are no resources available to keep the building functioning or not enough space available to store the resources it has produced.
  • Players can delete save games and user created maps within the game.
  • You can change your sound settings during multiplayer games.
  • Enchanted orbs cause splash damage.
  • An option to turn off tooltips has been added.
  • "I" key now opens the Castle Kitchen Panel.
  • In-game menu buttons have been added allowing users to quit to previous game menu.
  • Cows now "splat" on landing when launched from a trebuchet!

Bug Fixes - v1.2

  • Screenshots can now be taken using Alt + Q.
  • Archers and crossbowmen will now move within range when commanded to attack an enemy.
  • Archers can now push ladders off walls.
  • Player can no longer delete buildings when an enemy is nearby.
  • AI witches will move to attack when being targeted from the keep.
  • AI troops now try and stop you converting nearby troops using the creeper.
  • Bats harassing has been improved.
  • Structures change territory color when the territory is changed around them.
  • Demonic bats no longer slam into the side of the Keep, knocking units off of the top of the Keep.
  • Catapults targeting gatehouses improved.
  • The Character Marker Proximity trigger for Dietrich, Arthur, and Vlad has been fixed.
  • At the start of chapter 3 of the Arthur campaign, narrator no longer says "People are coming to the castle".
  • End of mission voice-over will no longer play over the next mission's story introduction screen.
  • The user does not gain half wood back from a man trap or killing pit once it has been used then deleted.
  • The Dragon timing out and dying in Legends Trail map works correctly.
  • Industry structures stop working when the units operating them are frozen.
  • Narrator now completes all victory speech.
  • Issues with the crystal ball binks have been fixed.
  • Lancelot no longer says "My Lord we cannot ride atop the walls" when he is not on a horse in the Lancelot chapter.
  • Building a wall in front of an oil tipper issue fixed.
  • Sir Bedivereís speech at the end of the first campaign no longer runs into the following cut scene.
  • Fafnir no longer has the same description as other dragon emplacements.
  • The number of troops that have used an ice tunnel now displays correctly.
  • Player's werewolves will not disappear when they launched into an opposing siege camp.
  • Issue when placing moat continuously is now fixed.
  • The default sound levels have been lowered.
  • The user interface flickering while holding TAB key has been improved.
  • Issue with textbox from last mission appearing at beginning of the next mission fixed.
  • Infinite wall through towers has been fixed.
  • Estates now display correctly in the mini-map using the carterís post.
  • Castle kitchen no longer turns red when targeting using a dragon.
  • You can no longer launch werewolves into water.
  • The mouse cursor now changes to a "crossed-out" symbol when attempting to order frost giants to pass through ice tunnels.
  • Issue with Vlad placing the incorrect buildings is fixed.
  • Issues with buying unavailable goods using the market slider are fixed.
  • Witches will no longer fire through top of the keep.
  • Firing continuous infernal balls exploit has been resolved.
  • User is now able to click anywhere on barracks slider to snap to that point.
  • The issue with map order resetting after being arranged is resolved.
  • Various text cut-offs and tooltip boxes improved.
  • Siege equipment spawning in invasions improved.
  • Audio to tell player they have no available peasants implemented.
  • Demonic Bats can now be ordered to stand ground so they will not attack nearby enemy troops.
  • Issue with troops floating in mid-air on destroyed towers has been fixed.
  • Rally points for dragons are fixed.
  • Rally Points for the Knights of the Round Table have individual character flags.
  • Stake hurler, ballista and orb only have the stand ground option.
  • Polar bears cannot use siege towers.
  • Random events now appear in the happiness menu.
  • Arrow keys can be used to scroll load/save screens.
  • Troops no longer get stuck when placing a gatehouse over them.
  • The player can no longer control rogue werewolves and outlaws once they have been killed in multiplayer mode.
  • Players can no longer gain back half the resources from buildings that were free, such as a free stockpile, woodcamp and ox tether, in multiplayer mode.
  • Multiplayer - New players joining a lobby no longer shifts the starting positions around.
  • Multiplayer - Using Lordís power or hatching a dragon while the chat window is open.
  • Multiplayer - The host can no longer start a game when changing to Economic War with only AI opponents.
  • Multiplayer - The other player has been promoted message has been implemented.
  • Multiplayer - 'The keep is enclosed' message does not play during the loading screen.
  • Multiplayer - When you are in the game, all players are now able to tell who is on what team.
  • Multiplayer - The player colors and map territory in the lobby screen now match.
  • Multiplayer - You can no longer make troops during peace time in multiplayer, if you had a barracks or special troopís tower pre-placed on your map.
  • Multiplayer - Players can no longer start a game of economic war in multiplayer mode with goals that cannot be met by all the selected alignments. e.g. If the objective is to make candles and a player selects the evil alignment, the game cannot start because evil cannot make candles in the game.
  • Multiplayer - Crossbowmen are more effective against giants in multiplayer mode only.
  • Multiplayer - Giants take more damage from fire and rolling logs in multiplayer mode only.
  • Multiplayer - Moat is now available to all alignments in multiplayer mode only.
  • Custom Skirmish - Start button grayed out until AI opponents are added.
  • Map Editor - The brush sizes updated correctly when switching tool menus in the Map Editor.
  • Map Editor: A wall to be placed no longer gets stuck to the cursor after mousing over the edge of the map.
  • Map Editor: ĎInclude Lordí button no longer available when enemy invasions set to Movement or Vandalize.
  • Map Editor: Player is now able to set the production of all workshops.
  • Map Editor: The Leave Map/Stay on Map button fixed.
  • Map Editor: The Siegfried, Saxon Warlord, and Pictish Boat Warrior units no longer appear in the availability tab.
  • Map Editor: The Destroy/Normal/Collapsing button appears correctly on-screen.

posted 02-04-07 05:04 EST (US)     2 / 18       
Have installed my game to a new location - rtaher than the default place. In doing this, the patch download says that it can't find the installed version of stronghold legends!

Looks like I need to reinstall the game in the default location, any idea where the game saves are?


Lord Tanthos
posted 02-04-07 10:34 EST (US)     3 / 18       
Under: My Documents/Stronghold Legends/Profiles/Default Profile (Or whichever you use)/Saves

Known elsewhere as Planewalker.
FireFly Studios
posted 02-05-07 05:23 EST (US)     4 / 18       
I cannot duplicated your problem by uninstalling and reinstalling to a different location. Could you tell me in steps what you did to make this problem happen. Perhaps you manually moved the game and didn't uninstall/reinstall? I would be interested in hearing back.
Thanks very much.
posted 02-05-07 11:24 EST (US)     5 / 18       
What if the in-game autopatching service may not work?
While being online I've tried to download the new patch several times, but nothing happened ... the download process failed or didn't start at all ...really odd!

Any chance to get the patch (by the way, of which size?) by other different ways, maybe from Firefly's web site directly?

[This message has been edited by Stratego (edited 02-05-2007 @ 11:28 AM).]

FireFly Studios
posted 02-06-07 06:22 EST (US)     6 / 18       
(id: PCD)
posted 02-06-07 10:47 EST (US)     7 / 18       
Patch V 1.2 is at ~72MB

"Cats are the only animals that are both uber, pwns and 1337 at the same time." -King Euric
By reading this fine print your soul is now the exclusive property of HeavenGames.
posted 02-06-07 11:46 EST (US)     8 / 18       
Thanks for your help/hint, guys! :-)
posted 03-22-07 17:51 EST (US)     9 / 18       
I'm getting the same "Cannot find Stronghold Legend, must have previous version installed" What do you suggest?

Update: 3-23 12:00 PM CST

I figured out the problem and I thought I would share this in case anyone else ran into the same thing.

I was impatient and bought and downloaded my game online through IGN. In order to get a patch for the game you have to wait until it is available through them for download... grrr , So now I must be patient.. I hope it's soon, I really want the free build option. Thanks for ya'lls help!

Where do I get the latest patch for my Direct2Drive game?

Unlike cdroms that come as the first version ever, our downloads are pre-patched saving you the hassle! Be sure your game requires a patch before patching. It may already be up to date!

Any patches made after your purchase will be available on Direct2Driveís website.

IMPORTANT: Please do not patch your Direct2Drive game with patches not offered by Direct2Drive. They are not compatible unless stated otherwise.

[This message has been edited by ladytrina (edited 03-23-2007 @ 01:05 PM).]

posted 03-30-07 16:44 EST (US)     10 / 18       

[This message has been edited by jordanmishev (edited 03-31-2007 @ 08:02 AM).]

Lord Tanthos
posted 03-30-07 20:32 EST (US)     11 / 18       
Not to try to "back-seat moderate" but:

jordanmishev, it's against the rules to ask for cracks, hacks, or shacks (?) on this forum. Please edit that and get rid of that request.

Known elsewhere as Planewalker.
posted 03-31-07 06:11 EST (US)     12 / 18       
Jordanmishev, posting in search of cracks is a violation of the Code of Conduct which states, in part:


You may not encourage, discuss, link to, or post in support of activities, methods, and/or techniques involving piracy, cracks, multiplayer hacks, keys and key-generators.

Please read the Code of Conduct so you are familiar with our rules here. Thanks for your cooperation.

posted 04-10-07 18:01 EST (US)     13 / 18       
I think u should make another patch that allows u to make ships and battle them at sea (and of course let a posse of troops mount the ships)
Lord Tanthos
posted 04-10-07 18:21 EST (US)     14 / 18       
That would be a bit large of an addition for a patch I think

I mean, they COULD if they tried, but it would be a pretty large project. Now drawbridges wouldn't be too hard, would they?

Known elsewhere as Planewalker.
posted 04-10-07 19:34 EST (US)     15 / 18       
Maybe just pictish boat warriors for evil. Drawbridges are a must!

O, Thou hast damnable iteration: and art, indeed, able to corrupt a saint. ~William Shakespear, Henry IV, part:I, act i, scene ii

[This message has been edited by SirWhiteWolf (edited 04-10-2007 @ 10:21 PM).]

posted 09-21-08 02:44 EST (US)     16 / 18       
where is the data.csv file??? i cant find it anywhere
Lord Tanthos
posted 09-21-08 10:58 EST (US)     17 / 18       
It's called "Stronghold legends data.csv"
You can find it (ONLY if you have v1.2) in the first row of files under C://Program Files/Firefly Studios/Stronghold Legends/

Known elsewhere as Planewalker.
posted 09-22-08 10:56 EST (US)     18 / 18       
i found it never mind
thanks alot

is it just for player or the opponents as well???

[This message has been edited by gigawot (edited 09-22-2008 @ 11:10 AM).]

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