Description:
This is the 1st in a line of maps intended to be played like a crusader trail. The
story line will continue through the set of maps. The Full Moon maps, will be based on the
Wolf as your main opponent. Other enemys will confront you along the way as you defend your
realm, and aquire theres.
Act1 uses a twist of gameplay, as it goes from invasion, to defending, and finaly
farming. I tried not to get carried away on this one as I have a tendancy to make maps
hard. you have sufficient troops to do the job if you use them wisely.
Tips:
Steer clear of the trader to the south, attacking him does you no good.
Use any hill you can to offset your disadvantage.
Try to find a spot in the defense that you can breach the keep without doing major
damage to the castle...you do have to collect stone, and there is none to mine... ;)
Get guards on your walls to prepare for reenforcements.
To gather certain foods faster you can always tell the peseants they can't eat
certain things.
I send an E-mail to Mohobie more than a month ago to say him military side was irrelevant because it was no signpost, and economic part was impossible because stockpile is too small. No answer yet. It's typicaly a map the author never tested, or at least never tested in his definitive version. A little sad especially when invasions maps are rare for crusaders.
GillB Staff
Posted on 05/09/03 @ 12:00 AM
He was written to officially by Sulis on 1st May. So far as I know there's been no response yet.