The war is finally over after many long, gruelling years. You began as a lowly squire, but because of your courage and skill, the king has made you a knight, granting you a small piece of land as a boon. You must do your part to help rebuild the scarred land. Be wary, though. This land has been abandoned for some time, as it was one of the first outposts to fall during the war. It is now overrun with wildlife and bandits.
"Cariston Valley" belongs to the few economic maps I first regard as impossible on very hard. Unlike many other missions, food is not the centre of reaching the goals. It is needed for popularity and for taxes, but population cannot grow infinite because of the blessings request. You have to work on a diverse economy.
Rather, the game is about intrinsic micro-managing. To which belongs finding out the right order of buildings and reorganizing some workers. Saved money for a -5 fear factor. And wood for traps against the bandits. With some training, I made my course quite well, with thrill and pleasure :).