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Downloads Home » Stronghold: Sieges » The Windswept Fortress

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The Windswept Fortress

Author File Description
File Details
Map Size: 400x400 (Large)
Difficulty: Hard
The Windswept Fortress aka the Scraggy Peek is the second map made by NAT. This game should be played on at least normal.

It is a small fortress set in a bed of sharp stones and rugged countryside. The castle and the background took a long time to design and everything is placed strategically and intelligently.

If you play this map and enjoy it, I would appreciate a review and if you want to contact me about this map or any others that you have played.

Well enjoy the map!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
UnikUnok This is a nice siege map. Very similar to Daken Moor, so much so that you could almost say they are from the same series. Personally I feel that Daken is the better of the two. The Scraggy Peak/Windswept Fortress is still a good effort.

Playability 3/5 The Scraggy Peak is an irregular fortress overlooking the coast. Although the castle itself is well designed, the expansive fortifications cause the AI to attack pointless sections. This gives the generous number of defending ballistic troops ample time to severely decimate their numbers. There is a lot of pitch on the ground and it is only modestly effective. This might have been better if there was less of it and it was more strategically placed. Engineers with oil on the other hand are expertly placed and the authors even went as far as to use them to defend the sections of wall the AI chooses to attack. After the carnage of the bowmen this added defensive punch effectively eliminates the attacking troops offensive capability. On my first attempt on normal difficulty I suffered only 20% losses to my defending troops. My second attempt on hard was also successful and I achieved victory with only 36% losses.

Balance 3/5 This aspect is pretty much covered by the points stated in playability. Another note is the huge disadvantage given the defending troops pertaining to their troop combat bonus. There is no reason given in the storyline as to why. The authors may have wanted to dampen the advantage of the defending troops. The reason is moot as A: I am only speculating and B: if it was the reason so it was unsuccessful. Naturally you do not have to incorporate every detail into the story but I felt that such a large troop combat bonus change should have had some explanation.

Creativity 4/5 I liked the castle design. And although nothing new it has a look that is just appealing IMO. The expansive fortifications give a large feel to the map and when the enemy breaks through the outer wooden defenses your pulse will quicken a touch as you scramble your troops at the second line of defense. It really is a shame about the AI confusion and that must be considered.

Map Design 4/5 this is where the authors do well. The map has a great look and the rough coastal terrain really sums up the name. Again, I prefer Daken Moor but this map has been given a lot of effort and the authors should be commended for it. The uneven rocky landscape and the irregular but appealing castle are a job well done.

Story/Instructions 3/5 A brief story is given and although not bad I felt the authors could have put in some more effort in this category. This is not a slight, but if these guys put as much effort into the story as the do into there salesmanship (a jpg of the map and a polite letter accompany the download) I would have given it a 5 I am sure!

In Short – This is a nice map and despite the easy to beat nature is still a fun download. With a little more practice the authors are going to turn out some excellent work. I look forward to there future submits –Good Work NAT!

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