This is my first attempt at submitting a map. I love to use the map editor, and I'm learning more and more all the time.
This mission isn't really hard, but space near the castle is limited, so planning is a must. There are plenty of ways to "cheat", but playing it out seems to be fun.
It doesn't take that long to get to victory, and it's fun to experiment with a huge staircase, and new buildings.
While I enjoyed playing this mission, it was VERY easy, and didn't provide for any challenge. I really liked the map; I thought that it was very original and interesting. I'd love to play it in some type of invasion. I also liked that there were a lot of economic goals to complete, and liked the inclusion of wolves, bandits, and the plagues. Now for the suggestions: I defiantly would limit the building availability to make it tougher. I also noticed two things that didn't work very well. During the second "fair", even after the fair left, the positive effects remained. Secondly, the bandit attacks need to be longer, because they barley get across the water before they turn around and leave. These simple changes would make this mission GREAT. All of the attacks are well timed, and fit well into the game. I would LOVE to see an updated version of this! Keep up the good work; I would enjoy playing other scenarios made by you!
Posted on 03/31/09 @ 02:36 PM
Altogether, I found the mission business as usual. Stone and iron are placed close to the keep and open for selling. Only, one has to beware of a fire in the narrow spaces of the two valleys and the high plain. Still easy on very hard.