It was the Druids who said Galvadorn was cursed. Long ago the story went. Before Arthur and a thousand years before the Romans, a great Dragon, with a tail of smoke and flame tore a scar across the Heavens. Every creature in the land saw its path across the sky. In horror they watched, as the Dragon became a fireball. With the shrieking roar of hell the demon fell and crashed to Earth. The great death of the beast turned day into night and shattered the land, creating the valley called Desolation. Every scorched tree had been raised from its roots and brought low. Only one sacred Druid Oak stood. The survivors fled, Galvadorn was forever cursed. For even if life should one day return, a land so shattered could never be reunified. To this day no one Ruler has ever unified Galvadorn. Yet, why should you believe in such Pagan fantasy? You have never been one to give credence to stories. That is why you have boldly marched your army into the valley called Desolation. Sniper fire is reported. As you look at the hills surrounding your position, the strangest of thoughts occurs. As far as the eye can see, there are no trees in Galvadorn.
Author's Notes: The story is the tale of a meteor impact and how it would have been viewed....perhaps, by people 3,000 years ago. This map is designed as an attacking siege only and is best played on an easy or normal level of difficulty. Galvadorn is an incredibly long siege. There are several castles and other fortifications in the land. As the story states there is no one ruler, to achieve victory you will have to eliminate all enemy forces on the map. This is not an easy task as the enemy forces are as large as your own. Although certainly beatable this map will require time, patience and strategy. Good Luck!
Are you trying to play as the attacker or the defender? Map will not play if you run it as a defensive siege. As I stated above this is an attacking siege only. You will get an instantaneous victory notice like you described if you try to defend Galvadorn. Let me know.