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Downloads Home » Stronghold: Invasions » Helm\'s Deep (Updated)

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Helm\'s Deep (Updated)

Author File Description
File Details
Map Size: 400x400 (Large)
Difficulty: Hard
Made with version: 1.1
Tis map replicates the Two Towers movie Helm's Deep and actually feels like the movie. It is based on my siege-type map that i posted on this site. Try it out and tell me what you think. YOU WILL NEED A GOOD COMPUTER TO ENJOY THIS- fast cpu and adaquate amount of memory.

Update- I made a few minor changes to the map, including preventing the user from building, and some changes in the landscape. E-mail me with any suggestions or comments.
AuthorComments   ( All | Comments Only | Reviews Only )
Sulis Playability: 4/5

No doubt about it, Helm's Deep is a popular choice for map designers to attempt to replicate. This time we have an invasion, you taking the defensive role. It's a simple enough map, i.e you defend at all costs. But this is a very good attempt and what unfolds is a relative period of calm before all hell breaks loose. On hard setting, I found this to be a fairly challenging map to beat, a shame only that the fighting was over so quickly. It's a genuine effort that played well and was really fun to play.

Balance: 4/5

Again, good effort. Whilst the first few years see you amassing your troops by buying straight from the armoury (strange way of going about it, but it's no real problem), it's really a case of the lull before the storm. Once the invasions hit, you know you're in for a huge battle. I found that the AI worked really well here and whilst it's not an easy map, it gave me enough of a challenge to be both impressed and thinking if I was going to withstand the onslaught. Credit given to the author again.

Creativity: 4/5

Not an original map idea, it's fair to say! There were aspects of the design overall though that I picked up on and thought was impressive. One the invasions start to move in, the look is about as near as you can get to the film. We're talking masses of pikemen and macemen marching up to the walls of Helm's Deep (a result of clever signpost placement) in almost tribute to the film. Bandit archers arrive in numbers before the main assault begins and there are knights positioned on the map reminiscent of the Riders of Rohan (I think that is their name, not sure, not a huge Tolkien fan). Overall, i'm pretty blown over by the spectacle that unfolded. Great, great effort.

Map Design: 4/5

Okay, it has to be said that some elements of the map design was a little weak. There is a huge area of cliff with rocks placed on top that would have looked better if more modelling was done. Equally the flat, low terrain area could have done with a bit more working. Helm's Deep itself is quite well done, and with a little bit more work here too, combined with the good points of the map design, we're looking at a 5 score easily. The good points are good though, and there is a clever use of terrain to promote passages around the walls of HD. Some parts of the map look very atmospheric indeed. Once again, a very good effort, especially for a map that functionally is perfect.

Story/Instructions: 4/5

We know the story by now, and whilst this leaves no real surprises, it's written well. A few token instructions on the downloads description page to point you in the direction of the author's thoughts.


Hard not to like this map. It plays well, looks good, had me staring in awe at the troop numbers marching across the screen and is a very, very good map in it's own right. I'd certainly recommend this as a download, there's some simple but effective qualities at play here. Great effort! Enormous battle! Thoroughly enjoyable as well.
Benthos This is an update of a very good Helm's Deep map. Added are the peasants in caves. Altered is the army: its much larger, you must arm your peasants, and deploy them. The attacking army is huge. In terms of the movie, its a little closer , with the "elf " archers arriving, the peasants in "caves" and a wait for the attack. Because the attacking army is so large, they advance in phalanxes, not unlike the orcs in the movie. I liked these elements, and my rating of this version is higher than my rating of the other version. But that's only because a story is included in this version, when it was not in the other version. Had the same story been included in the other version it would have scored a 4.4. I score the present map a 4.2, so its not actually better. Its still a good map, and a fun play, but there is a tower you can't get to (perhaps this is the Hornburg, which wasn't really used for defense). Otherwise, besides the configuration of the castle, the landscape is rather dull. One must be more active rather than a passive defender to win; winning is not assurred. On the whole a good map and fun to play. Save often, the program crashed everal times during the hight of battle (too many sprites in active interaction?)
I was passing by out of curiousity and noticed there was no minimap. So I took the liberty of adding the minimap. In the process I had to guess that the version used was v1.1 (the update form insists that the version is now added)

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