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Downloads Home » Stronghold: Sieges » Fort Alamo 1836

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Fort Alamo 1836

Author File Description
Jalis
File Details
Map Size: 300x300 (Medium)
Difficulty: Hard
Story :

“Fort” Alamo was really an old Spanish fortified Franciscan monastery near San Antonio, Texas. His strategic position was on the only real road allowing to access north Texas.
At this time Texas was Mexicans, but numerous settlers came recently from the north. Antonio Lopez de Santa Anna Perez de Lebron (Shortly Santa Anna) dictatorship was however badly accepted and a revolt rise both in new settlers population than in old Mexicans one. Early 1836 Santa Anna personally came in Texas with his army to crush the rebellion. Fort Alamo was on his road. Texans rebels were entrenched here were determined to fight and confident enforcement from the north will help them. At this time Texas army was unprepared due to lack of time, and wasn’t able to fight Santa Anna army with reasonable chance to win. Really enforcement will never come.
Situation on the 23 february 1836 : Fort Alamo was defended by about 100 Texan volunteers under Jim Bowie command, 37 regular Texan soldiers under colonel Travis command, Davy Crockett and a dozen of his friends join them. On the 1st march 32 more volunteers joined when a part of Santa Anna was already here and sporadic fight occurred. Total defender of Fort Alamo is assumed to be 189 + some women and children. Santa Anna army was first 1400 soldiers with enforcement caming constantly for a final total estimated from 5000 to 7000. 1400 to 3500 were directly implicated in Fort Alamo assault.
Shortly before the end, Alamo defenders were aware than enforcement will never be able to arrive at time. Anyway they decided to stand and resist even it was obvious victory was impossible. Take in mind too that Mexicans first asked them to evacuate. When Travis answer with a cannon, Mexican reaction was the Red Flag.
On the 6 march 1836 final assault occurred and all defenders where slaughtered, expect a few prisoners including Davy Crockett. Santa Anna despite his officers protests ordered to execute them. Only women and children were saved.

Consequence : obstinate resistance of Fort Alamo was high cost for Santa Anna. About 13 day were lost. Mexican loose estimation varies depending of sources. Minimum 1000 admitted by Santa Anna himself, and up to 1600 according other sources.
Consequence of this siege was Sam Houston gain the time he needed raise his army, Santa Anna army had been significantly weakened. Result was Mexicans were defeated some day later at San Jancito by Houston’s army. Santa Anna was made prisoner and Texas gain his independence to join the union some years later. Point San Jacinto was a strange battle which didn’t involved all Santa Anna army so far. Main achievement at Alamo was time loosed by Santa Anna at benefit for Houston, not the casualties suffered by Mexicans. It’s why victory in this map is a time out.

Technical :

The map is not very easy. You are authorized and encouraged to find stone to repair your towers and gates where you can. It include destroying stairs, wall where they are enough tick, and even the church. At war like at war. It’s, for this map, not considered as unfair. I balanced the map including this feature.
Because the map is highly recommended to be play at normal only, and because their is quite important possibility you loose all your guys before official end of the game and victory, I added some messages.

Messages signification :

All are from Santa Anna, the pig here.

Starting msg is simply you will all die, no prisoners. Historically, after Travis refuse to surrender, Mexicans raised the red flag. That mean the combat will be merciless, to the death. No future surrender will be accepted, nor prisoners.

Pig complain number two. “you make me thing complicated. You will pay for this”. Really Resistance at Alamo Worried Santa Anna, and putted him in trouble. This msg occurs when you kill about 200 enemies or more. It’s not really an achievement, but rather the minimum expected from you.

Pig complain number three. “I will cut you in pieces, in very little pieces”. You just kill 350 enemies or more. It could be considered as an intermediate achievement.

Be alive and still resist in February 1839 is considered like a victory. An msg, of felicitation will come, And indicate your victory.

More achievement occurs with the fourth msg.
Pig complain number four : “What happen to me, What’s wrong ?”
This msg occurs not earlier than February 1839 and if you’ve killed 500 ennemies or more. You’ve significantly weakened Santa Anna army, and make him loose lot of time. By this way you’ve give Sam Houston enough time to organize his army, and make him thing easier in the future by weakening Santa Anna army. Really you just doomed Santa Anna and insure Texas independence. Mexicans army will find soon his destiny at San Jacinto Battle.
Really you’ve win like Fort Alamo won historically… It’s time now to die in hero or achieve an outstanding victory. Point that still resist and be alive in February 1839 is a victory like said above.

Februry 1840. If you survive to this date you will receive the official victory message. Really you was still victorious a year later, a little more when/if you received the fourth msg, but here is an outstanding success.


Defenders on the map.

Knights : Travis, Crocket, Bowie.

Swordmen and pickmen, 37 : Regular army
Xbowmen, 12 : Crockett friends
Spearmen, macemen, archers, engineers, additional xbowmen, grenadeers (pitched engineers) more than 100 : volunteers
Green archers : last 32 volunteers arrived on the 1st Marsh
Pitch traps, mangonel and ballista : artillery

Civilians : women and children

I design the map basing me on picture, I think it’s rather accurate. Knights are placed where Travis, Crocket, Bowie headquater were. Crockett in the advanced wooden post. Bowie room is the apothecary. Point the location is exact and the choice of the building not innocent. Really Bowie was sick during the siege (pneumonia). Travis is in the north post (engineers guild).

I had to put a keep in order the game work, and later, sadly to add a lord to motivate the AI. The keep is at the original church placement. It is sided by a chapel for historical accuracy.


Come on boys, the mexicans are on us and we'll give them Hell!






AuthorComments   ( All | Comments Only | Reviews Only )
Jalis
File Author
Well it the first time I will make a comment on a review, but not to complain, so far.
My fault was to not insist too loudly on this : you are not authorized, nor even encouraged to destroy a few part of the fort to gain additional supply in stone : YOU MUST DO IT.
It include the dangerous staircase of the great outer bailey near the north post (engineers guild). See Alamo_tips.txt for more details.

Second play at easy could cause worst difficulties than play at normal. The map is intended to be play at normal only for best balance.

Last, you are not expected to survive at Alamo, but even you loose all your men, you will be victorious anyway (most time), like historically all defenders died, but won a great victory. Achieve a standard stronghold victory is possible however. Look at victory condition mentioned with the story above. Be alive in February 1839 is a victory.

Try to make original, none standard, and not enough “visible” and obvious victory conditions, were probably a mistake, as well as to havn’t be enough clear on a detail (demolition) in my instructions.

Sincere thanks to NAT, for this quality review, which achieve his main goal : be fair, honest, instructive and help mapmakers, pointing some mistake to help them to deliver better map in the future.

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HGDL v0.8.0

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Rating
4.7
Breakdown
Playability4.3
Balance4.7
Creativity5.0
Map Design4.3
Story/Instructions5.0
Statistics
Downloads:2,610
Favorites: [Who?]0
Size:571.13 KB
Added:08/31/03