Great fun to play on hard, perfectly balanced at the start period, hard to believe, that it is author's first map. Should be played by every invasion lover.
Duc de Noisiel
Posted on 01/22/06 @ 05:31 AM
Rating
4.4
Breakdown
Playability
5.0
Balance
4.0
Creativity
5.0
Map Design
5.0
Story/Instructions
3.0
I played this map on Very Hard and succeeded.
Playability: 5
Many things to take care of right from the beginning, I had to delete all of the external walls to keep some stone stock to reinforce the walls after each attack. Of course, I had to eliminate the enemy forces surrounding in order to be able to delete the walls. All invasions coming from a unique pole are not too hard to handle after you have a nice size army. I had to start playing the game at gamespeed 10, not too lose too many military units at the beginning and to handle the many fights when the game starts.
Balance: 4
It is difficult to combinate both economic and defense together at the beginning, especially with the fires spreading. Also, you can not access the stone available on the map until you beat the enemy lord, so you must buy most of the stone for a while. I kept tax on almost during the all game and it was not difficult to collect the 10000 gold. I did not put a five here because of the unique pole.
Creativity: 5
Good work. The forces surrounding the castle damaged walls do not help to run the economy, bothering if you want to delete things before it gets destroyed by fire. You need to produce weapons fast in order to survive, facing invasions and eliminating forces near by together so you can start a strong economy.
Map Design: 5
The map is well designed, not too many trees to start with, which adds to the difficuly; and plenty of iron, but no possibility to collect stone before you take the enemy castle.
Story/Instructions: 3
Hum. Let's be generous. The all map is pretty good for a first map.
Overall, a map to play!
Dragons Rider
Posted on 10/08/06 @ 06:14 AM
Rating
4.0
Breakdown
Playability
5.0
Balance
4.0
Creativity
4.0
Map Design
4.0
Story/Instructions
3.0
Playability: 5
Well, I'll just say I love this map. The constant challenge that keeps me on my toes was so exciting that when I was in danger my hand began to shake and my heartbeat quickened
Balance: 4
Pretty good, although my reinforcements were cut down by arrows instantly
Creativity: 4
Nice idea, very good attention to detail
Map Design: 4
Beatiful castle, yet the terrain surrounding was a bit...drab