Many requests, the main one: 1.000 bows.
I did not finish this scenario due to a big loss of speed which come up after the first quarter of the game.
First you have to place your own keep - in the editor actually cause the keep of the map has disappeared and the travelling fairs come out of nowhere.
Then you would have to produce different kinds of goods. And in the scripting there is noted a perhaps intersting event "negogiate with the Rat". But ... that's all hidden behind unperfect playtesting and improving of this map.