Main requests: 10.000 each of hops and stones.
This time there's no inundation of goog events plus taxes at the start. So you have to think a little bit about how to divide the workers. So the first quarter comes close to an easy eco scenario. Only one thing is impossible is impossible here: to increase population. Because building hovels is under restriction you have to deal with the 410 workers given. (Well, there are 10 outlaws that can be transformed.)
A struggle emerges against the "jungle" of trees, where woodcutters can clear space for new hops farms. Another problem is that the outline for the stockpile - east of the keep - is not huge enough.
Be sure to keep up fear factor -5 while your population grows. And later constantly trade away the wood from the stockpile.