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Movie Based Helms Deep - Redux (Updated v2.2)
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Author |
File Description |
talos_911 |
Posted on 11/26/03 @ 12:00 AM (updated 12/05/03)
File Details |
Map Size: |
400x400 (Large) |
Difficulty: |
Hard |
Map name : "Helm's Deep Redux" Version : 2.2 Type : Siege Game : Stronghold Size : 400x400 Recommended Side of Play : Defender (only) Map Difficulty : Hard (Balanced in v1.2) Recommended Difficulty of Play : Easy or Normal ( Hard for Veterans )
NOTE : DON'T play on very hard, as it leads to Sprite overload and erratic AI behaviour.
This is my second Helm's Deep map. My first one was made while I was but a noob in the design community and wanted to play a good Helm's Deep map based on the movie, since I could'nt find any, I just made one myself. It made me learn a lot about the Stronghold editor and since then I have learned a lot more, and set out to make a more accurate representation of the Helms Deep map.
This map took a long time to make, primarily since I wanted to recreate the feel of the movie as accurately as humanly possible. Amongst the variety of Helm's Deep maps availble, very few can do that. When the AI finally worked one day, I almost cried with happiness! It attacks the wall in a surprisingily Orc-like way and is a very fun battle through and through.
To make the AI work, I had to pre-place certain enemy forces on the map, and they blend very well with the AI army. I also had to do quite a bit of scripting to achieve the feel of the siege of Helm's Deep. As a result of all that work, Crossbowmen flank the archers on your walls from nearby cliffs, and macemen hide behind siege towers while destroying your walls!
A little back of the envelope calculation shows that the number of enemy units you will encounter throughout the course of a normal level game give or take a few hundred: -80 Crossbowmen -100 Swordsmen -160 Archers -200 Pikemen -1300 Macemen
As you can see, it is a very intense map.
Although, the structure is very accurate, it is the fun factor that I have concentrated upon, and I hope it appeals to Non-Tolkien enthusiasts as well.
A big achievement for me was the addition of the Rohan Cavalry (Rohirrim) which charge out to help defend the deep after 15 game months (changed to 17 months in v2.1).
NOTE : Do not select the Cavalry before 17 months, or they might fail to charge out automatically, or worse, not come at all!
There are a few people who I would like to thank. Their names and contribution is mentioned in the credits.txt file in the zip. Thanks Guys!
Keep in mind that This is a Tough Map! It was made to recreate the ultimate challenge, that was Helm's Deep and requires good use of all your troops. For the faint-hearted, tips to beat this map are also included in Tips.txt within the zip file.
v1.1 Changes : -New Pig Mid-Game Message. -Harder Last Wave. -Earlier Last Wave.
v1.2 Changes : -Balance Issues addressed. -You'll see a bit more of the pig, playing the part of the Orc Commander to perfection ;).
v2.0 Changes : -Inner side of outer wall and Outer side of inner wall made indestructable. Vastly improves AI efficiency. -Tougher Last Wave.
v2.1 Changes : -Took care of a loophole which allows you to trick the AI... not anymore. -Rohirrim now arrive after 17 months. -Added tips.txt to zip file, help out beginners.
v2.2 Changes : -New placement of Rohirrim, they arrive at same time though. -Harder Last wave consisting of 50 swordsmen, 100 Pikemen and 300 Macemen !
Now, off to the fun part!
Enjoy, -Talos_911 (Talos_911@hotmail.com)
Check out my other Lord of the Rings related maps : -Movie Lotr2 : Helms Deep -Movie Lotr2 : Edoras
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Pages: « First « 1 2 3 [4] 5 6 7 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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CeleronXL |
Posted on 02/16/05 @ 12:00 AM
It's better than most maps I've ever seen and looks amazingly similar to the Warcraft 3 one.
The map wants you to play it over and over and over, always tempting you with wanting to annihalate the enemy force.
The sheer size of the enemy force itself is amazing, and it overruns you from the start.
But of course a map couldn't be without a horrible enemy AI.
In all my experiences they just ran around the fronts of the walls getting killed.
Playability: 4
Balance: 5
Creativity: 4
Map Design: 5
Story: 5 |
X29 |
Posted on 03/01/05 @ 12:00 AM
This is a Great map. Incredible care was taken to create it. Plus I'm a Lord of the Rings fan!
Playability 5/5 Great just Great! I hope you choose to make a Minas Tirith map.
Balance is perfect. 5/5 Took me several tries to beat it. And it was so fullfilling when I did.
Creativity 4/5 The only reason this isn't a 5 is that you didn't actually come up with the Helm's Deep design. The movies did. Great use of scripting and timing the attacks of the enemy.
Map Design 4/5 Very good job of recreating the Helm's Deep from the movie, but in my opinion, Warlord Designs did a slightly better job. Also, I wish there was some way to acctually use ladders like in the movie. I know it isn't your fault. Laddermen are way way too weak. Hopefully Stronghold 2 will fix this problem.
Story 5/5 It's Lord of the Rings, that means it is good.
If you people like Lord of the Rings maps check out my Minas Tirith map, Gondor Part 2: Minas Tirith. |
TheHouse |
Posted on 11/04/05 @ 11:04 PM
Playability: 5
(Insert Playability analysis here)
Balance: 5
(Insert Balance analysis here)
Creativity: 5
(Insert Creativity analysis here)
Map Design: 5
(Insert Map Design analysis here)
Story/Instructions: 5
(Insert Story/Instructions analysis here)
Additional Comments:
I gotta hand it to you, ive played a few helms deep maps and this one is hands-down the best...
[Edit – This review has be retracted by staff as part of a retrospective moderation of reviews. This was carried out to deal with the issue of some reviews not meeting the minimum standard. The content of the retracted review has been left to stand as a comment. The author is welcome to contact staff about this. Edited by ericgolf]
[Edited on 11/21/08 @ 12:36 PM]
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Lokutus |
Posted on 12/10/05 @ 01:51 PM
Very good map. AI is balanced. It's very hard.
But there is a cheat. If you delete stairs behind the long wall, the attack is over. |
kodakeasyshare |
Posted on 01/28/06 @ 09:40 PM
best map in stronhold!!!!!! yall are stupid if u gave it under perfect and still siad its the best of the best! (:\
[Edit – This review has been retracted by staff as part of a retrospective moderation of reviews. This was carried out to deal with the issue of some reviews not meeting the minimum standard. The content of the retracted review has been left to stand as a comment. The author is welcome to contact staff about this. Edited by ericgolf][Edited on 12/19/08 @ 12:27 PM]
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kodakeasyshare |
Posted on 01/28/06 @ 09:41 PM
yay my vote made a huge differance :D |
kodakeasyshare |
Posted on 01/28/06 @ 09:45 PM
nvm :( it was a 5
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Dougleass |
Posted on 01/29/06 @ 08:07 AM
OMG lol I can't believe people are still voting this! It's now third with a 5.0 on the top ten best rated! That's awesome! |
kodakeasyshare |
Posted on 01/30/06 @ 07:00 PM
:)
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talos_911
File Author |
Posted on 02/01/06 @ 03:43 AM
Thanks a lot guys! Really means a lot to me that people are still rating this map and more importantly, playing and enjoying it.
:)
-Talos_911 |
Pages: « First « 1 2 3 [4] 5 6 7 » Last » |
HGDL v0.8.2 |
Rating |
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4.9 | Breakdown |
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Playability | 5.0 | Balance | 4.9 | Creativity | 4.9 | Map Design | 4.9 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 29,153 |
Favorites: [] | 3 |
Size: | 703.21 KB |
Added: | 11/26/03 |
Updated: | 12/05/03 |
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