This map is a very creative idea and it looks like alot of thought went into this but here is my review:
Playability - 3
The enemies just stood there and there were no objectives set by the editor. The only objective (which did not trigger victory, because it was not set by the editor.) was to get Elrond and "Esildor" (its Isildur) to the crag of doom, which was not clearly distiungishable.
Balance - 2
To get to the objective, all I had to do was clear a path with my archers, until I got to the thin line of crossbowmen, which I easily killed off with foot soldiers. Maybe you should make it so there are no archers for the player, or maybe place a signpost and make it so invasions come in behind the players army.
Creativity - 4
This is a VERY creative thing to try, though with right execution, this could have gotten perfect marks.
Map Design - 4
The map was well made and pleasing to look at, but there was little to no stonework, maybe you could have made the the entrance to the crag of doom more clear and more elaborate.
Story/Instructions - 2
One or two sentences given, theres alot to be said about this battle. Even if you just saw the movie it wouldn't be too tough to put in a little more.
This review may sound harsh, but keep it up! Maybe a v2 for this is in order eh? ;)
Posted on 01/14/04 @ 12:00 AM
I thought the map was very weak on the Ai sid, firstly the enemy do nothing. MIght want to set a mood for them (agressive will work) the map was plain and one of the knights was not there, Mordor does not look like Mordor and where are the marshes ? if you ask me dude, you need to work on this map and bring a new version pronto! but is a nice try, hey we all got to start somewhere....good luck on your next map..
Posted on 01/19/04 @ 12:00 AM
I thought this map would be an okay one, but it just got boring after the first few minutes. You could fix this by putting the enemies closer to you and make them charge you. Nice try.