This is one of my first siege maps. It is sort of hard, so feel free to tweak it if you need to. This castle was built in the 1500's as a demonstration of "Asian" architecture.
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As this map is the only one of yours that has not be reviewed here goes... This map is no disaster, hard but simple and a perfectly funtional map. I do not quite see how you can call the architecture 'Asian' - need to work on castle work before you cna say that. The castle is simply designed - I would recommed that the inner ward had a drawbridge so you could retreat your men inside the keep at the end as the map does have quite a good last stand feel. Hard but not too hard - I was warned and so easy is always there as well. The AI are ok as well on the map - what really lets the map down is the map design which is very plain. The only place where there are trees is inside the castle which I think looks a little stupid and crampt - it would be better to have the trees outside the walls. You do need to work on map design as Lord Arthus said when he reviewed your other two maps - take a look at some of the better reviewed maps to see how it is done there. There is a small amount of storyline and instructions - more is needed - there is simply not enough here to merit more than a 3. Overall a simple but fine to play siege - you really need to work on making a more realsitic castle and much better map deisign as you obviousely can make a fine to play map with siege equipment and everything.
Posted on 02/12/04 @ 12:00 AM
This map was at the most ok. Nothing real good about this stage and as NAT said put the trees outside of the castle not in it. I feel NAT said all you need to know so i'd like to just say not to be discouraged. You have all the basics of a good seige but alot more detail is needed. Your score can jump up alot more with a bit more effort so don't feel bad. I look forward to testing out your new maps and with mine and NATs suggestions your score will go up, i promise. good job!