This is my version of the popular map of helms deep. It is my second helms deep map, but the first one published, I have put the elven army in to the deep, and also the men with gimli to the caves. It's a mix of the battle from the book and the battle from the movie. The deeping gate is destroyed in the very beginning by swordsmen and there are also siege towers but the AI is too slow and the towers are destroyed before they are of any use. If would appriciate if you rated the map after you have played it or put some kind of comment..
Playability:1
I gave this a poor score because there is no lose condition and it is as far as I can tell, impossible to beat this level on easy.
Balance:1
Like I said before, it is really hard to beat this map on easy. I looked at your scripting of events and I saw that you had more than like 1700 enemies come at you. Your talants could be possibly put elsewhere in a different map where in the scenario you could buil an army, maybe?
Creativity:3
In the mountains, it is a bit plain. In the surrounding landscape, it is also quite plain, maybe you could add some dirt or something? I can't score any lower because I don't think I could even make the castle of Helms Deep.
Map Design:2
There is no "Lose event" in your scripting, that kind of gave you the bad score. The terrain is a bit plain but the castle is fine. It doesn't look exactly like Helms Deep but there is nothing wrong with that, as it is the author's interperatation is most important.
Story/Instructions:4
Not much to say, you met the requirements here.
Keep Trying
-LBH
zerotide
Posted on 02/24/04 @ 12:00 AM
Rating
2.6
Breakdown
Playability
2.0
Balance
2.0
Creativity
3.0
Map Design
2.0
Story/Instructions
4.0
I'm not going to go into a lengthy review because it is late but, I wanted to see this map, as I am curious to see all Helm's Deep maps since creating Gold.
This is a strangely desgined Helms, the only way to survive was to take all the archers and put them on top of each gatehouse. Even the ones off the deeping wall.