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Downloads Home » Stronghold: Invasions » Landlovers mission 4-6

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Landlovers mission 4-6

Author File Description
Keesanus
File Details
Map Size: 400x400 (Large)
Difficulty: Normal
He people this is Landlovers mission 4-6 i made some packs of 3 cause i heard it was to big to download. Read the story in the readme.
The story about a lost knight in a lost country!!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
NAT
Rating
3.2
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions3.0
Before I start my reviews of these three maps I must ask you to update your origional landlovers 1-7 - change the name back to missions 1-4.

Anyway for my reviews of these 3 nice maps so I will do three separate reviews and take an average of their scores. I can use half scores as I will take an average.

Mission 4 -

Playability - 4
Balance - 4
Creativity - 3
Map Design - 3.5
Storyline - 3

This is a fun little map, using the same fortress as in some of the earlier maps although slightly more advanced. I built up my economy quite simply and held off some quite threatening attacks - a bit harder would have been nice. The map design is simple but effectice - I have become rather fond of the castle - its fun to play on. There is a short but average storyline - fine for a 3. Overall a nice map although a little to similar to other chapters - progession has been quite slow! Good fun to play though!

Mission 5 -

Playability - 4
Balance - 2.5
Map design - 2.5
Creatvity - 3
Storyline - 3

Slighty odd looking map but wonderfull to play - it was great to build up a full economy and then army to attack a small settlement. It was far too easy - I used loads of catupults to smash down the walls and then flung in cows to destroy the macemen and archers on the floor by the ruined gate. My macemen rushed in and slaughtered the enemy lord and his bodygaurds. It was a real joy to play although the style of the hills was slightly wierd! Nice use of birch trees. Storyline fine - merits a 3, nothing much more. Overall a different map this time but still withn the same great playability. I do not know if they attack - if they do in the map then I had allready killed the enemy lord!

Mission 6 -

Playability - 4
Balance - 3
Map design - 3.5
Creativity - 2.5
Storyline - 3

Another really fun map - the castle has turned stone and is even more fun to play on although it is too easy as I protected the fords with walls and gatehouses. Although the enemy catupults almost got to me my walls stayed strong and I survived without too much hassle. Map design fine again - the castle looks better in stone. For creativity I have noticed there are no scripted events - somethinf that is necessary I think. Fine storyline again. Overall another good map although I think some more different styles of maps would be nice. Still fun to play!

In conclsuion a really nice set of maps - I have enjoyed playing them and have been happy to review them. Good work!

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HGDL v0.8.0

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Rating
3.2
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions3.0
Statistics
Downloads:478
Favorites: [Who?]0
Size:1.55 MB
Added:02/28/04