Back to HeavenGames Welcome to Stronghold Heaven
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Stronghold: Invasions
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Stronghold: Invasions » "And so it begins..."

Download File Post Review Post Comment

"And so it begins..."

Author File Description
bromilobart
File Details
Map Size: 300x300 (Medium)
Difficulty: Normal
Minimap:
"And so it Begins..."
The land of Estervald is ravenged. Trapped under the plague of the Shadowlord. A small cove untouched by the onslaught, known only to those within as Sealyn, is stiring. The cities concealed entrance has recently been stumbled upon by the Shadowlords spies and scouting parties are frequently testing its gates. Materials, and men, are needed. An army shall be created to halt the Shadowlord before he strikes Sealyn. For the people will not allow Sealyn to fall.

An economic based mission beginning "The Rise of Sealyn" campaign.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
NAT
Rating
3.4
Breakdown
Playability4.0
Balance3.0
Creativity4.0
Map Design3.0
Story/Instructions3.0
Nice map, really enjoyable to play although I was never reaklly threatened by the constant invasions. I really enjoyed building up my economy - it became rather a successful one very fast! I sold stone at the marketplace and bought in bows to defend the gate. This meant that I wa snever under threat. I completed the map pretty fast - I was quite pleased with myself! I did collect wood from outise the walls which did help a bit but on the whole was useless as they were being constantly being destroyed. Something taht would improve balance would be the introduction of armoured troops as tehy could actually caszue some damage. You may allready have some n the map but I did not come across any but I did complete the map quite fast. The map design on the whole was fine but the max height around the cove did not look to good, could have been made more interesting. You should make it look more rugged by adding in differnt heights and then equalising them. Also teh entrance to the cove could have been a little better - just looked a little strange! Storyline fine but more is needed - maybe some notes as well on the site would bring up the score. Generally more information is needed. Overall a very playable and enjoyable ecovasion. Good work!
Keesanus
Rating
3.4
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions4.0
I really like this map i played it at normal. I loved building up a relaxed economie and placed a tower not far from my castle to kill the archers and other attackers so my woodcutters were able to get some wood there.

Playability:
I realy like the playability of this map enjoyed the small attacks and killing them during the making of a huge food production.

Balance:
Balance is quite good. I think balanced is when you win easily at easy. Doing a little your best at normal and at hard you got to put your quality in the game and pay attention. Immpossible is impossible you have to be terrible good and have very much knowledge about this game to win. Your balance was good. I won a bit to easy at normal but that was ok because you had a economy to concentrate on.

Creativity
You enjoyed building this map i am sure of that but you could have made a bit more attacks and let the player train crossbowman. But i like it his way.

Map design:
map design is good it has a good castle but the sea was terrible and it could have a bit more terrain details like bushes and stones.

Story instructions:
They are very good i loved to play with the idea that i had to save this castle.

Good work.

Post Review Post Comment

HGDL v0.7.1

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
3.4
Breakdown
Playability4.0
Balance3.0
Creativity3.5
Map Design3.0
Story/Instructions3.5
Statistics
Downloads:696
Favorites: [Who?]0
Size:504.47 KB
Added:03/01/04
Updated:03/02/04