As the dreary night begins to drift away and the first signs of dawn emerge, Lord Gehel is shaken awake by a messenger boy.
"My Lord, My Lord, wake up!"
"What is it man?" sputtered the Lord, still half asleep.
"We are under attack!"
"What? How do you know?"
"A patrol saw a large siege force on the outskirts of the castle property, and they were preparing for war!"
"Well don't worry boy, we have three layers of walls to protect us!"
"But the men aren't alerted!"
"Well wake them up and send them to their posts, then bring the peasants into the saftey of the keep!"
This is my fourth map that I have submittd to Stronghold Heaven. This time it should be considerably better. Thanks to NAT and Lord Arthas for telling me what to do!
e-mail me at firstname.lastname@example.org with questions/concerns/comments.
A very fun map to play, with lots of visual effects and a strong and determined AI invasion force. The AI did falter a little when breaching the outer wooden wall, but this was still a very good time, and a strong seige map.
Good design of the castle and the barrier wall, and lots of nice attention in the castle itself. Needed a little something to really set the construction apart, but a very good job nonetheless.
Map Design: 4
Good layout of the map, with very nice use of different terrains and landscape. A little plain out beyond the barrier wall, but everything else is very well thought out and very well done.
Decent description page, and a fine in map story. Needs a minimap, though, to show off the good-looking map you've created. :)