In this map, you are king of one crazy castle. The enemies want in, but behind every gate is a special trap or obstical. Your job is to use what little resources you have to slow the enemy troops advance and to spring as many traps as possible.
Hints and tips:
Troop placement is crucial in the beginning.
Some parts of the castle are weaker than others.
Try not to open the gates. All of them are locked for a reason. Opening some gates may backfire, so its best to keep them closed unless absolutely necessary.
Always watch gate strength for when they are about to collapse.
Make sure you play this map on "very hard." I beat it on that level so its not impossible.
Please give me some comments on the map. It helps me make better maps. If this map, or my other maps, were too easy for you, let me know.
Playability: 2
The map plays fine, but it's a one time only kind of map. Just no replay value.
Balance:3
AI attacks well, but numerous hosts of flaws in your own troops.
Creativity:2
Nice thought, but bad execution. Plain looking walls, ridiculous number of sectioned off areas with ill-designed troops and animal groupings.
Map Design:2
Honestly, it looks like you put your time in the castle, and then just said "the heck with it" to the rest of the map.
Story/Instructions: 2
No minimap, no storyline on description page or in map. Hints are okay, but like Jalis said, you have to put a lot more effort in your maps.