Playability: 3. This was a moderately fun scenario. There was a problem with bottlenecking (all the troops ran through a small hole), I assume because they weren't attacking the gate like they were supposed to, although I do admit it was fun whacking down all those single file troops.
Balance: 4. I lost the first time, realized what I had to do differently, played it again, and won. The defenders were a tad strong, and the bottlenecking worsened that.
Creativity: 4. I had not seen a similar castle before. New storyline type as well.
Map Design: 4. I liked the way the castle looked like a military centre, with the courtyard, agriculture areas, industry neighborhoods, building and soldier placement, etc. A bit of blankness, however.
Story/Instructions: 2. No description for the download is a big no-no. A readme was also lacking. There was an adequate pre-game description, and a small in-game cinematic.
PS. Although this map is marked as Combat/Invasion, it is a seige. Might help to know.