This is a Large (400X400) Multiplayer map. It's fairly symmetrical, allowing both players equal capabilities. The Land of Fallen Satyrs was created for those players who enjoy a really long game with lots of build up time. there is plenty of low terrain for farms and perimeter defenses. The center of the map contains a chokepoint with two well defended bridges making for a really intense battle at the bridges. I've partially hidden fords on either side of both bridges so that even Knights can pass over the rivers. (but you'll have to fight hard to open those fords.) I've not had the chance to playtest this map so if you play it and find any bugs or annoyances please rate it and describe the problem(s).
Play: lots of terrain to play with. There isnt quite enough room for the building of a big massive production line where the stockpile is though. Also, the choke point is always taken with a grain of salt, but still a good map all round for playing. (3)
Balance: True, the map is quite even, Im happy with that.
I couldnt ask for more here :)(5)
Creativity: A really new looking map, with a nice choke. It leaves angles open on the chock for flanks... good idea :)
Also the small area of the raised land is good too :)(4)
Map: This looks good, and again, aside from the choke, plays great. There is a good amount of design effort here, and gets a brownie point (4)
GillB Staff
Posted on 03/01/03 @ 12:00 AM
Rating
3.4
Breakdown
Playability
3.0
Balance
5.0
Creativity
4.0
Map Design
4.0
Story/Instructions
1.0
These are Wraith's ratings which didn't come up originally.