Oh, no! Another Minas Tirith.
Well, I think this one isn't so bad. Based on my last MT map, just improved.
The story is well known; Sauron attacks Gondor, The people defend themselves, until the Rohirrim arrive.
You will win after a few years, even if there are enemies on the map. It's meant that the rohirrim arrive. And that's not Siege of Minas Tirith anymore, but it's battle for the Pellenor fields. Will be making thet, I hope.
Screens and a few extra images in the word file, in the downloaded .zip file
With a frenetic pace, and a strong sense of desperation, this map plays well at first. But as time goes on, with monstrous invasion after monstrous invasion, the scenario begins to lose some of its initial luster. As this is nothing more than a seige in invasion garb, it is just too long.
The balance of this map is okay, although the AI often gets confused with so many areas to attack, and many times troops just stand around. Also, the scripting is somewhat flawed, as there needs to be a "no enemy or invasions" script inserted.
Good job on the creation of the literary fortress, with excellent detail given to follow Tolkien's description of this ancient bastion.
Map design: 4
Good work here, following faithfully to the description in the "Return of the King". More signposts would have given the effect of the all out siege, and spread the attackers out more.
Rather plain description page, and no minimap. The in-map decription was good. Nice files in the download, though.