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HU - Varian's Maze

Author File Description
File Details
Map Size: 300x300 (Medium)
Difficulty: Normal
Made with version: 1.1
Suspecting the king was angry with him, Varian wisely left Callista by the Sea before your arrival. As to his current whereabouts? There have been rumors that he has been sighted in the plains far to the East, directing caravans loaded with stone. The king desires to know what his brother is up to, and has sent you to investigate.

To your surprise, you not only discover what Varian has been constructing, you find Varian himself! He has dressed up as a knight, and is running around calling everyone "My lord." Oh well, at least for once in his life he hasn't abandoned a project that he started! He doesn't really grasp what it takes to make a thriving community, however. And as the people are still hungry, you know the king would want you to stay and help feed them. Varian, for some reason, has insisted that the people be provided with a good supply of ale. Does he want them to stagger around the maze and get lost? Ah well, better keep an eye on the situation. Good luck!

AuthorComments   ( All | Comments Only | Reviews Only )
Octavius Maximus Playability: 4
I enjoyed playing this map, but I found it to be difficult to play due to the limited space to build in and the population goal and time limit. I think this map should have been listed at hard, for it was very difficult to win at normal for me.

Balance: 3
Scripting was fine, and the wolves only provided a minor distraction (although any distraction was unwelcome for me :p), but I felt that the pop goal was just too high when in conjunction with the alloted time frame you have to work in.

Creativity: 5
Kudos here for coming up with a very unique story and a highly intriguing and well crafted maze! Good job!

Map Design: 3
The map was fine, but I felt the maze really took up a little too much of the map, and the walls were a little too close together in places, forcing large structures such as barracks and farms to be placed at great distances, adding to the very difficult task of completion of the scenario.

Story/Instructions: 4
Minimap, good description page, and a decent in-map story.

All in all, another good map from Kester, although i felt it was just a little too hard for my taste.
File Author
Hi Octavius, thanks for the nice review! I only wish I could have made the maze fill the entire map! I found, though, that to make it perfectly symmetrical, I could only take it out 15 rungs on all sides. When I made Varian's Seaside Vacation I learned that lowering walls at the extreme edges doesn't work very well :)
File Author
Thanks for the review, Bismuth! With both you and Octavius saying you found it hard, I decided to go back and try it again, now that enough time has passed since I created it (so I would hopefully have forgotten all the details about it!). I still managed to win the first time on normal. I've updated it, though, and added three more months, which should give more leeway. And I've added a hint file which has specifics for this map, but also has info that might help in playing other eco maps.

(I liked your comment on the futility of knocking down the walls - I hadn't even thought of that when I was designing it!)
I was passing by out of curiousity and noticed the minimap graphic link was dead. So I took the liberty of adding the minimap. In the process I had to guess that the version used was v1.1 (the update form insists that the version is now added)

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HGDL v0.8.0

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Map Design4.3
Favorites: [Who?]1
Size:467.84 KB