Your previous victories have secured the southern half of Clangore Island for its people, ridding them of the tyrannical half brothers Duc de Puce and Duc Truffe.
However a new problem has emerged, the recently captured small dock area and its traded food suplies will not be enough to feed all the people. The only arable farmlands on the island are protected by de Puce's castle to the north. Reports indicate that the Rat is currently attending court at Duc Truffe's castle and left only a small garrison at his own.
You quickly realise that this is an opportunity too good to miss, even if it is earlier than you had planned. You must capture and hold the Rat's castle, producing foods and ale for the impoverished people of Clangore, bringing some spirituality to these people may benefit your cause. It is also said there are Bandits hiding out in the woods, opposed to the rule of the half brothers. If they see you as a worthy leader they will surely join you against the common enemy.
This map, although part four of the series, can be played as a stand alone mission, you don't need to play parts 1-3 if you don't want to.
Designed and tested at 'normal' level.
My thanks to Lord Michael and Jalis for playtests and advice.