The king and his army has gone away to deal with an enemy rebel army that has become a great danger to the kingdom. You are ordered to govern his castle while he’s away. The rebels have noticed that the castle is now under your command and so they organized a siege army to take over the king’s castle. Your scout’s has spotted the enemy army marching towards you and warned you of the danger. Soon you realize that the castle hasn’t got enough manpower to fight man to man and that the only way to win is to stay in the castle and let the enemy come to you. Fortuned enough for you that the castle is surrounded by killing pits and ''rivers of fire''. Using this all will give you a chance to defeat the rebels.
This was my first siege level but I upgraded it now.
It's now a COMPLETLY NEW MAP with a castle surrounded by oil and killing pits, the enemy is now a lot stronger and has more type's of soldiers to his command.
The terrain is now more detailed than the old map and a lot bigger.
Replace this new one with the old map and have fun!
Very fun. But the invasion force is to small, most of it was burned before reaching the wall the few pikemen who lasted long enough to come to the back of the castle and avoid my defence were burned when brached the wall, and the brave little pikeman who actually reached the keep was slaughterd by me 10 swordsmen and 10 pikemen.
On my first attempt i finished the map with 0% casualies.
Seems like yiou´w worked alot with this map.
Map design: 4/5
Looking good nice castle and no rogh edges in the lanscape.
But yet nothing special.
You wouldn normally see me award a 4 for a story this short but it was good.
Overall: Work on balance and adjust the other s bit and this map can become great.