I played this map at hard difficulty and needed 3 tries to win.
Playability : It was a fun map to play, with a very challenging first few years and invasions.
Sadly though, after a few years the invasions stopped and I was given all the time in the world to prepare to attack the Rats settlement. I would have liked it much better if the pressure actually build UP. This way you are punished for waiting too long before atacking.
Balance : Basically good, but it had two problems : the one mentioned above, and the other being the economy in the long run. It ran much too sweet after a couple of years, caused mainly by the dreaded bread, and the lack of diasters. I would advice 'spicing' the economy up a bit.
Creativity : I liked the lay out of the map, in the way that it supported the story very nice, I also liked the build up of the rats settlement. There was nothing 'new' or eye-candy though.
Map design : A well laid out map, and it looked nice too.
No 5 because it lacked something very beatifull, like the lake in part1 of this campaign.
Story/instructions : The story was very nice, and had good continuity from the first episode. It also gave some instructions on how to best attack the rat.
It did have a lot of spelling and grammar errors though. As I said in my other reviews of maps by this designer, he is Dutch and probably young, so I'm willing to negate this.
However, Simon; if you're not good at writing English, get someone who is to help you, perhaps your dad.
This was also the last time I will let it slip in my review, next time I WILL take points of the story rating.