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Downloads Home » Stronghold Crusader: Invasions » 1187- The Battle of Hattin (updated)

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1187- The Battle of Hattin (updated)

Author File Description
File Details
Map Size: 400x400 (Large)
Difficulty: Normal
In the year 1187, King Guy of Jerusalem met Sultan Saladin in battle on the Horns of Hattin. Plagued by thirst and constant skirmishes, the Crusaders stood little chance against the Arabian forces even though they outnumbered their enemies. With the defeat of King Guy’s forces, Saladin was able to retake Jerusalem meeting little resistance. This scenario was created to reenact the battle of Hattin. Play as Saladin and put a stop to the Second Crusade.

Note: The events are not completely in chronological order. I had to leave a few historical things out such as Raymond’s charge to safety since it would become a bit too overwhelming and you’d probably have to play the scenario over and over again to get the point.

Updates: Tried to make the battlefield look more... authentic. I did what I could to make the desert look more like a... desert. Also removed a few regiments of horse archers. I realized that you could simply mass horse archers in the previous version and pick off the Crusaders that way. Finally, I made the plants more "burnable", fire throwers setting aflame vegetation will now yield a more favorable result.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
File Author
No pictures showing? Oh dear...
Stratego The Battle of Hattin

Wow, what a nice and funny map! I’ve played it four times and I never felt boring, though the focal point is just on struggle and fight. In my first attempt, I was defeated by exceeding the five years’ time limit. Yes, as the author announced, it’s a quick but thrilling scenario in deed, where you have to coordinate all your forces just in time, in surrounding the gathering (and thirsty) crusaders in the midst of the map. However, you should advance carefully, by provoking the aggressive crusader mace men, pike men or knights. Then they will start some counterattacks, which will be a welcome target for your fire throwers who should wait next to the scrubs setting them on fire if the enemies are approaching. Generally, a good cooperation of all your different units will be useful for victory, but consider that you’re pushed for time…

Well, economically there’s nothing to do here, but that doesn’t matter. Concerning the playability and balance, the military aspects in this scenario are sufficiently equalizing such little shortcomings. My respect for the author’s detailed investigation:

Duc Slear, intensively using the editor, tried to transfer as good as possible the historical background into an authentically looking crusader-map that shows us an historic survey of that episode happened near to Hattin in 1187.

Map design is quite simple and makes a realistic impression on me, but partially is looking rather scanty, in my opinion.

There’s no criticism on story (attached in the zip-file) and hints – flawless!

Overall, I enjoyed playing this exceptional map and it will go into my archive, the category “extraordinary maps”, which are characterized by a high fun factor.

I recommend playing this special historic map by Duc Slear, who obviously has got the talent to create sensitively tuned maps.

Well done, Duc Slear, and I hope seeing more of your works!


Lord Michael I
Playability: 5
WOW, this is a great invasion, the only one I've played a lot of times since I only play invasions once.
Balance: 4
It's not a hard map, but not an eays one, I have lost 2 times in 10 attempts

Creativity: 5
The idea of making a mayor battle is great, the game comes with a battle of hattin map in the campaigns scenario, but I don't like it

Map Design: 4
The map is well done and without mistakes

Story/Instructions: 4.5
That is a nice review of the battle of hattin. The instructions are there also

PD. please do more maps, this one is great, I'm looking forward to play them if you do them! :)
Additional Comments:
This is one of the best invasions I've seen.
Keep on the good work!!!

[Edited on 01/25/06 @ 05:14 PM]

sssndf what are your recommendations if the file that was downloaded does not work?
Map Design3.0
I really don't know how I missed this map and after seeing and reading the previous reviews I immediately downloaded & tried it. Was a bit dissapointed but as I created a "Battle of Hattin" recreation as well, I told miself I should review it. It's an old map, but that doesn't matter for me.

Playability: 4
For it's short period of gameplay, the map has a big fun-factor. However, it's too easy, and after playing it a couple of times I got bored, with the same strategy using and meeting almost no resistance from the Christians (the player is on Saladin's side).

Balance: 3
As mentioned before, the scenario is too easy. Just gather all troops and split them into 3 then send every group to other side of the Christians' hill. The fire provoked, sustained arrow-power and melee strenghts as with the arabian swordsmen stood no chance against the Christians. I won it on the first try.

Creativity: 4
A very creative scenario as for the idea but that's all. Everything else - story /design - lacks of detail and could well be improoved. However the map was recreated by the author in an unique way: Player on Saladin's side and the Christians "trapped" on a hill without any water sources.

Map Design: 3
Just some hills here & there, That's not a proper design and looks unrealistic.

Story/Instructions: 3,5
Previous reviewers mentioned that the story is on the archive. Well, there isn't one, so I have to rate the Story based on the one at description, which I hardly could call it a "Story". However a bigger story is implemented in the map itself (under the objectives). Based on that I gave this score which is above average, but still not excellent.

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