Back to HeavenGames Welcome to Stronghold Heaven
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Stronghold: Economic Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Stronghold: Economic Scenarios » The rising of a new nation

Download File Post Review Post Comment

The rising of a new nation

Author File Description
Nightbringer
File Details
Map Size: 400x400 (Large)
Difficulty: Hard
Your king, Richard the Lionhearth, gave u, the most promising of his knight, a beautifull fiefdom located in a large valley.Whit enough leadership, you could make out of this small mountain surrounded land the greatest castle the world has ever know.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Merepatra
Rating
3.2
Breakdown
Playability3.0
Balance3.0
Creativity4.0
Map Design3.0
Story/Instructions3.0
I generally enjoyed playing this map, though once it was all set up and working there wasn't a lot to do but wait to produce enough to meet some of the requirements.

I wasn't sure if having 100's of wolves was creative or just nasty ;), but gave it the benefit of the doubt. Since there was no wolves attack event most of them didn't do anything, I just kept out of their way.

The map design was interesting, but in some spots the finer details could have been improved. There was a good storyline, unfortunately numerous spelling and grammar mistakes spoilt it for me.
Dianna125
Rating
4.2
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design4.0
Story/Instructions3.0
I had a blast with this map! The wolves were a challenge (I didn't even see them until about a fourth of the way through the challenge - what a shock!), though I would have liked to see more actual attacks. I liked that there were a good number of bandit attacks, though I think that another signpost could have added to the map. Overall, I had a great time playing this map.
peter2008 A hard core task for economy fans.
Keep, stockpile and granary are successfully squeezed into a corner of the map.
The targets are high and the some things over-sized, such as the number of wolves in the eastern forest. Likewise the measure to get 50% people blesesd with: churches, not chapels! (You can smash dairy farms for churches.) The mission is still well playable on very hard.

Bandits attack often which is exciting just in the beginning. Several events happen repeatedly. On one side, this becomes nasty, on the other, their co-occurence creates ever changing constellations of popularity to whom the player has to respond by setting food rations and all sorts of taxes.

One event is most terrible in a city full of wooden buildings, fire. Saw it running along lines of buildings. The incoming outlaws were disbanded at once to get new peasants. By the fires, I lost two tiles of the armoury and almost - the Lord.

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
3.7
Breakdown
Playability4.0
Balance3.5
Creativity4.5
Map Design3.5
Story/Instructions3.0
Statistics
Downloads:1,875
Favorites: [Who?]0
Size:635.60 KB
Added:02/28/02