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Awaken Rebels

Author File Description
Pat Dark Knight
File Details
Map Size: 400x400 (Large)
Number of Players: 4
Balance: Balanced
Difficulty: Normal
Four castles seperated by rivers and plaines. Use the plains to your advantage, as to build up your defense, or to unfold a sneak attack against your foes. But a not-yet-abandonned ghost castle, isolated in the Dark Forest, with a handful of strong rebels hold the center of the map. So think twice before throwing that head-on attack through to your ennemy. Who will fall first?

Good gaming,
Pat Dark Knight
Dark Knight

(A.K.A (gamespy) Dark Knight - 00pat)
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Arn_de_Gothia First map eeh? well I must say you made a very good start.

Playability: 4/5
Well its hard to make a skirmish map more fun and playable, but you make it really nice with the enemy castle in the midle that is quite tricky to attack. By the way you or any of the enemys has got an invasion force big enough to take the castle in the middle, the enemis has got the time to make really big and strong castles. So it becomes a nice fight with strong castles.

Balance: 5/5
Its hard to make a skirmish map more balanced than this as the four parts of the map are excactly the same. I played against one Abbot, one Saladin and one Pig all allied against me. It is quiet hard to build up a good economy on the limited space that this map provides. I in the end won, ofcourse

Creativity: 4/5
This is a map that is well thought out but I can see that you haven't spent much time making natural landscape.

Map design: 3/5
The map design fills its purpose but it doesn't look very natural. pop into the scenario design forum or the map room to get examples of how to make nicer landscape.

Story: 3/5
Well it wasn't much but atleast it was something, wich is more then most other first maps have.

Overall: 3.8/5
This is really not a bad score for a first map. Keep up the good work. / Arn de Gothia
magnesium Playability: 4
(This map is fun to play, but i gave youa 4 because I think that the rebels aren't strong enough. there's only like 10 archers and thats about it. put more archers and maybe some macemen.)

Balance: 5

Creativity: 4
(wow good idea, but you need to spend more time on making your landscape look realistic. )

Map Design: 4
(The rebel's abandonned castle is cool! maybe you could put more rebels..)

Story/Instructions: 2
(its not that bad but you dont have any story!! come on, if you thought of this cool idea about rebels, why dont you come up with a cool story? at least there's small instructions and a small description...)

Additional Comments: nice imagination, make some more map...
Pat Dark Knight
File Author
Hey everyone. I've updated Awaken Rebels. There is small problem with the trees, but that will get arranged soon. I've taken time to work on the castle mostly, as I feel that the map was based around that. I made it a little harder to attack it. I will probably add more archers and pikemen and/or macemen on the patrol around the castle.

Thanks everyone for the support
Pat Dark Knight

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