Voici une carte d'invasion, à jouer en solo, que je me suis efforcé de rendre agréable à jouer. La mision s'étend sur 15 années, et mélange des invasions et des objectifs économiques. Il n'y a pas d'overdose d'unités, ni de surenchère de ressources, ni de stress de temps; ce qui n'exclut pas la difficulté. Vous disposerez d'une large place pour développer votre agriculture et asseoir une bonne défense, en utilisant les reliefs environnants... à conditions que vos ennemis vous en laissent le temps...
Si vous voyez des défauts, ou avez une critique à faire, n'hésitez pas à m'en faire part.
This is a single-player invasion map which I've tried hard to make fun to play. I tried to avoid making one of those flat, ugly maps with the keep placed in the middle surrounded by 4 square walls, a few rocks and a little iron. There isn't an overdose of units, nor resources, nor the stress of time; this doesn't mean it's easy.
You will find a large area to layout your farms and set up a good defence, using the contours of the map ... with time from your enemies to organise this.
If you find any glitches or have criticisms to make, don't hesitate to let me know.
Chaperon
Duc de Noisiel
Posted on 05/27/06 @ 08:58 PM
Playability: 5
Played this map on Very Hard setting. I had to start it over a few times to be able to handle the first invasions. An early re-designing of the castle along with a reinforcement of the defenses is a must do. If you like nice invasions, this map is fun.
Balance: 4
The invasions are very nice but once you've managed to survive them, it's a quiet walk to the economic goal. (I only had to end up the production of swords and shields which I had already half reached by the end of the least invasion, all other goals were reached) A few more invasions and a time limit could do. It's not too easy to collect ressources during the invasion period, and then it becomes an economic mission when the invasions are over... I was a bit disapointed at the end.
Creativity: 4
Nice invasions, one fire, one or two plagues, not too many bad events in fact, but the invasions are great; once again.
Map Design: 5
Pretty good map, lots of ressources... away from the castle. Good terrain, and the castle in the corner makes it challenging.
Story/Instructions: 2
Not much to say, just a description of the map...
Additional Comments:
Add a few more invasions towards the end, or add a time limit... It would improve the map.
Chaperon File Author
Posted on 11/27/06 @ 01:02 AM
Je viens de faire des modifications sur cette carte, en étendant les invasions, changeant certaines conditions qui ralongeaient trop sa durée, et retravaillant l'esthétique du terrain.