HI, me again. 2nd map, a LOT more detailed. There might be a few errors(like, for example, the skull isn't exactly what I had in mind...a little sketchy, but then again I don't design very well either.), so let me know & I might make a 2nd version. Please rate and/or comment, as it means a lot to me. Thank you, and fight well.
This map is cool. What an original idea. This map takes a LOOONG time to play and I had some problem with the balance of resources. Otherwise 5 creative work!
[Edit – This review has be retracted by staff as part of a retrospective moderation of reviews. This was carried out to deal with the issue of some reviews not meeting the minimum standard. The content of the retracted review has been left to stand as a comment. The author is welcome to contact staff about this. Edited by ericgolf]
[Edited on 11/20/08 @ 04:31 PM]
Pat Dark Knight
Posted on 07/17/05 @ 08:59 PM
Good map, but the lions roam the map too freely. They would come in and out of the AIs keeps as they pleased, which is something to avoid. Its good to keep the lions relatively remote or hidden for the beginning of the skirmish, when the players are most vunerable. The AI couldnt get acess to the farms he build, because of the lions, which gave me a great advantage.
I find it hard for the player at the center of the map, to be able to get enough food, if all the grass is really far away, out of the skull. But I know its to try to keep the skull as white or so as possible.
Great idea with the scull! And its not just an eye-candy, the skirmish map works very well.
Map Design: 4
I like the beaches, and the rivers. well done.
Good map. It would be fun to make a 2nd version, and see your potential. Great work. Kepp it up!