Winter is over. Spring is here, with summer nearby. The ice and the snow has smoothed out the center ring, which was only remotely acessible. iver have also cracked the cliffs, making its way to the center, while exposing important minerals.
All four castles do not communicate between them very often, and do not have many good relations in the past. They were all restraint to kill off the villager wondering too far from the other castles, but now that they all have acess to the center valley, they can finally reach each other - maybe to establish better realtions between them, or maybe to attack the others...
This reminds me of a map that I am currently working on that has an 'X' pattern, but with all players starting near the corners of the map, 2 to each corner, the intent being 2v2v2v2. All iron and wood is in the center, with some quarry space also. There is a bit of space available near the starting positions. Players can go through only the center of the map. I plan to place lions in the center and to also work a bit more on making it seem a bit more interesting when two invading armies collide... plenty of oasis space, though too much and I am working on that now.
Seems like a good map from the minimap, will download soon as I get a chance from my home computer (I'm at the library now).
Posted on 02/23/06 @ 07:00 PM
what a style!!!
Pat Dark Knight File Author
Posted on 03/03/06 @ 06:54 PM
Wow! Thanks all of you for the feedback and the reviews! I can't say how much this is appreciated. I know its been a while since I've made a map, but now since ive broken my hand, and can't play badminton anymore :(, I've had an old idea for a map that I want to bring to realty. Lord Micheal - Thanks for all the reviews, this applies to all that you have done.
And to all the others; There are so many of you that i cannot possibly thank you all personnaly, but my equal gratitude are sent to you all.
Good gaming, and I'll try to get more maps out!
Pat Dark Knight