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Cistern of Sabi Habi

Author File Description
File Details
Map Size: 200x200 (Small)
Difficulty: Normal
The Cistern of Sabi Habi

Built on a ancient high-desert trade route, the Cistern of Sabi Habi is the only water supply within one hundred miles. The natural spring water is stored in a large elevated basin (cistern). Sabi Habi is partially enclosed by a low stone wall to protect the cistern, a few support buildings, and the small plot of priceless irrigated farmland. Being on the trade route, Sabi Habi is frequently visited by hostile nomads and wandering greedy european traders who desire water and more. The goal here is to get a surplus of 300 bread to trade for a new cistern valve The parts trader only agreed to risk the trip to Sabi Habi for 300 bread and the cost of the new part - 379 gold coins (and of course all the water his party can drink). The relentless assaults will wear down your garrison of troops, and the castles market is low on weapons to purchase. Micro-manage your economy and try not to sell your precious flour. Get the quota of 300 bread and the 379 gold to pay for the new cistern part and sweet victory is yours! If the cistern is destroyed you will find yourself in bad shape. Have Fun!

AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Map Design4.0
Playability: 4.5
The multitude of small invasions keeps you constantly busy.
I have enjoyed playing this map and would recommend it as a good example of micro-management.
Good idea of concentrating the availability of units only on defensive melee troops. Archers are available but no bows can be purchased at the market though (a tiny error perhaps ?).
Nevertheless, very nicely done.

Balance: 5
Perfect balance for me.
Always keeping an eye on economy while fighting off multiple small attacks.

Creativity: 4.5
Good map with a creative idea of not being able to construct anything.
This forces the player to micro-manage the mix between taxes and happiness together with barracks output.
I very much liked the idea of omitting the gate and only working with an open entrance.
In this way, a choke point is created where all the action of melee troops can take place.

Map Design: 4
Overall a good map with a nice octagonal defensive wall around the site.

Story/Instructions: 4
The story brings you right into the game.
It is a good description of what you can expect.

Additional Comments:
A well planned and creative scenario all around. If you are a fan of micro-management like me, then download this map.
Keep up the good work, lollard.

File Author
I cant seem to turn off archer availability. Ive tried, I click on the archer icon to de-select and a red circle with a line through it comes up and it looks blocked. But when I save you see the archer come up in the barracks, even if there are no bows available. The other troop types are shut down, but not archers. I remember you having the same problem with macemen. I dont seem to have that issue, but if someone knows the fix on this post it please.


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HGDL v0.8.0

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Map Design4.0
Favorites: [Who?]0
Size:288.80 KB