The crusader army near Jerusalem is in desperate need of food.
For weeks, patrols have been scouting the area for cattle or farmlands.
At last, they have found a plot of land near a waterfall, suitable for breeding cattle.
Your orders are to irrigate the land, adjacent to the waterfall.
Although the site is idyllic, you will not have time to admire the landscape.
Produce cheese right away to feed the crusaders.
Do not neglect your defences and fight off all attackers.
Unfortunately, no stone is available in the neighbourhood.
So you will have to trade for building material.
Your mission is to hold the irrigated land as long as possible against the multiple invasions.
Fire warnings are not available in scenario editing.
I believe this emphasizes the sudden character of such an event.
Without a water pot in all Crusader maps, you are taking a great risk in general.
In order to raise your gold income, you can sell armour (iron is not available at the market).
This tends to slowdown a possible production of swordsmen.
Everything is about choice.
construction of 1 or 2 hops farms (as I have done) was a right choice of yours.
You need the happiness to increase your gold.
I hope you had fun playing.
Posted on 09/30/13 @ 07:56 AM
An enjoyable map with the right amount of invasions, but they could all be 10-20% larger.
Previous commenters don't seem to know how to conserve trees... you delete a w/cutter if he's about to cut a young tree & move him to a mature one. I had plenty of wood with about 50 trees at the end, with a massive army of archers & crossbows, 2 large towers with ballistas, over 1500 gold, 12 fletchers, 7 tanners, 5 dairies, 3 hops farms & a population of 50.