This map takes a old idea (prison break) and takes it one step further. This makes it better than an ordinary prison breakout. Like all 'prison break' maps this one uses the game mechanics to make the prison work. The walls are not all owned by you, and therefore you must use assassins or normal damage to get out. There are patrolling pikemen on the walls of the prison. They are effective guards, but there arent enough of them. The swordsmen and archers are in separate walled "cells". The archers cannot get out without help, the swordsmen can break out by themselves. You start with 40000 gold automatically. This makes it way too easy, because you have barracks, mercenary stand, and engineer guild availibility and you can build too many troops.
See above for an example of the balance of this map. Its way too easy with the starting gold and building availability. The King that you have to kill is also way too easy, with only towers of archers to protect him. I used a catapult and cattle ammo to take them out and it was a stroll in kill on the enemy king.
This is a 5 because of the raw originality of the map and detailed work.
Map Design: 4
If you made this a skrimish map (therefore being able to assign a computer AI for the enemy lord) then this map would play better. Its just too easy to kill standing troops that are not even set on aggressive. I ran right by two pikemen that were 'protecting' the enemy lord.
Low rating for the low effort.
This map is fun and easy. Download it and rate it everybody. Its a great feeling when people get ratings on their maps, even if its just a quick rating with not much written in the explanations. GOOD MAP
Posted on 09/13/05 @ 09:43 PM
... I don't know what to say about the map... you just need a lot changes and bug fix(ex.you can build barracks and build soilders) nice story tho