In the 1400 d.c. lord Mandkin built a small castle in a peaceful hill, called Longhorn, for unknown reason. The inabitants of this place weren't aggressive, so they didn't make any tipe of defense or castle. But it was too good to be true. Not many years later, De Puce,the legendary sir of chaos, arrived here and in is madness he killed a lot of people. The only defense for the freedom of all the people was lord Mandkin,the brave man who later a heavy battle killed the son of the sir of chaos. Now you are playing the final act of this war where you are against the sir of chaos's son later a heavy battle. Lord Mankind took heavy casualityes but he won. Can you also kill the chaos'son? (sorry my bad english but is really difficult write a story in english if you are not english)I hope you will understand me
A very fun map once you get into it you have plenty of goods and gold in the beggining you cant make any food except bread though. Why?
The only way to get popularity up is building chapels and the usual food and taxes.
In the beggining you have around 2 years to get your economy going and your weapons and everything since the invasions come one after another so quickly, theres barely a month between them I survived the first like 6 or 7 but they kept on coming and I couldnt keep it together I tryed the map 3 times. To let you know. Very Hard to a mediocre player like me.
Basically an ordinary map.
Map Design: 3
I like the hills and northern part of your map but why is there a huge field of grass just sitting there there's nothing there.
Pretty good instructions and story for not being english but you might want to meke it longer and I dont know if you have it or not but run it through a spellcheck.
Overall a fairly well done map. Thank you for making it.
Posted on 08/24/12 @ 05:38 PM
Five years after this mission was promulgated, I don't think many people will be looking at this, but here goes. This will be a spoiler for anyone who hasn't done the mission.
The start was interesting. I put my production facilities in the bottom left, but thought better when the enemy destroyed it. So I built it around the keep, behind walls. I had initially disregarded this option because I thought there wasn't enough space, but when I got desperate, I found space. The trouble of finding places where I could build things made it interesting. Chapels were certainly not an option. Although there was a wide open space starting from the bottom right-hand corner, the territory where I built my settlement was very interesting.
The market was rubbish, buying and selling only wood. Not being able to purchase weapons made things more interesting. When I finally get around to creating the Stronghold mission to end them all, I'll do that.
I beat off many attacks, and thought the mission was rubbish because I was obviously too mighty for the enemy. Eventually, the enemy broke in, and I had to fight hard to stop this.
The trick was to build a quarry immediately after placing the granary and to make lotsa archers. A couple of times, I had to go back to an earlier game to make sure I had fletchers early enough. After reaching an advanced stage, I ended up going back to quite an early save.
Finally, I had enough archers and thick enough walls to keep the enemy out. I had so many archers, I used almost 400 of them to attack the enemy castle and kill the lord. The game didn't end. I built a thick wall around the flag post where the enemy appears and filled it with archers. Then I took in a load of pikemen so absolutely every enemy unit was dead, but it still didn't end. I don't usually bother with pikemen, so it was interesting being forced to use the little devils.
This was a great mission which took me a great deal of time.