A 2-player skirmish map, containing detailed terrain, and set in the style of an invasion or seige map. The layout of the map and deployment of units allows players to choose from a vast array of tactics and points of attack/defense. This is part 1. The in-game map description contains the full storyline.
Tellahran's Crossing - Part 1, is part of the Tellahran's Crossing skirmish campaigns, which can be played seperatly or in sequence. Thes maps are designed to allow for numerous tactics and strategies.
This map is not designed to be played with AI, however saladin, caliph and sultan will work OK for the arabs. While lionheart, pig, snake etc will work OK for the crusaders. This is because crusader AI will build from the barracks, and arab AI will build from the mercenary post. However, AI are NOT recommended for this map, as they will retreat all units to the keep and only send out small attacking armies, and the crusader AI may clog their own base by building "extra" walls.