Hmmm, a very interesting map from Sir Blau. First is playability; it's a little tricky activating the traps in time for the right troops and soldiers. The castle looks nice (if not out of place)but if you get knocked back to the secondary defenses your pretty much screwed by that point. Also the troops... it might not matter, anyway, usually The Snake wouldn't have hordes of swordsman and pikeman, neither would The Rat... but it might not matter. It's a fast flowing map, good first attempt.
Knights, Swordsman, Pikeman, then more Knights and Swordsman. It's very unbalanced when some of the traps aren't in the right place to cause damage, and you don't have ONE Crossbowmen. The four ballistas are pretty useless until they get close enough. Ehh, and what's with the wolves locked up in parts of wood? Very unbalanced, but playable I suppose. The story says that people USED to chant your name, but even after that you have enough good things to give you a bonus. Conflicting story elements.
One castle against all odds, not very original but here it serves a nice purpose. I liked the Lords overthrown from their country and looking for new land part.
Map Design: 4/5
The castle was VERY NICE. Although it looked out of place since it was on the only elevated land on the map, equilizer tool is there for a reason. A lesson that took me some time to learn. Good first attempt.
A decent story, perhaps a little cliched' but it serves it's purpose here in a nice way. But the story elements conflict each other, like the troops not being appropriate for the enemy, and the people used to chant your name thing. A good attempt.
This map is VERY hard, even on easy. The traps are fun to play with. But the constant stream of Swordsman just frustrated me, especially when they come from The Snake. A good first attempt, keep it up! And don't forget to improve yourself!