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Atlantis - Fixed

Author File Description
File Details
Map Size: 400x400 (Large)
Difficulty: Impossible
--Fixed Information--

The invasions in the scenario were accidentally repeated once each month (whoops! :P) I have retested and completed the map it is now fully functional and quite hard to win.


Once the largest empire on the globe, Atlantis' power has now begun to wane. Will you capture Atlantis and retrieve the bounty it holds? If so, will you be able to fend off the Greeks, Egyptians and Persians who all seek its bounty too? To Atlantis!


Atlantis was the first and largest empire ever to exist. Atlantis was said to have been founded at the beggining of the world by the gods, who created the Atlanteans to live on the glorious island of Atlantis in peace and harmony. They built massive structures, and engineered many great works in order to appease the gods, while at the same time they cultivated a variety of crops, planted gardens and built temples, all in honour of the gods. However, as the city of Atlantis became larger the darker sides of humanity began to show, with sins such as murder and rape occuring. The gods, furious with the Atlanteans for these sinful acts, destroyed much of the city in fits of rage, with earthquakes seperating and dividing the outer parts of the city where the crimes were worst. These outer parts of Atlantis became the continents of the globe and the gods obliterated millions of the Atlanteans within these sectors of the city, with hurricanes, earthquakes and volcanoes spouting up all over them. The inner sectors of the city that were left, were once again lowered into the ocean killing millions of people that were on the lower parts of the city. The small inner city that remained was saved from destruction and torment by the gods. The gods told these Atlanteans that they were now the true Atlanteans and all other humans were below them. The gods commanded these Atlanteans to reclaim the waters around the island to build massive see walls and cultivate the rich soils that lay beneath. For many centuries the Atlanteans were blessed with prosperity and wellbeing by the gods. The Atlanteans became a highly civilised society, with advanced thinking and engineering as two of the main traits. Eventually the gods looked back on the struggling humans outside Atlantis, and commanded the Atlanteans to build many ships and train many more troops, to sail to the outer lands and conquer them, and teach them the ways of Atlantis. The Atlanteans did as they were commanded, and quickly conquered much of the globe. Thus the empire of Atlantis was born, and for many centuries ruled over the vast lands of the outer world. Some parts developed more quickly then others under the rule of the Atlanteans. The Atlanteans also created a number of smaller empires in honour of the empire of Atlantis. These early empires, included Egypt, Greece, Persia and China. After many centuries of ruling their vast empire, the Atlanteans lost interest in the empire, and returned to Atlantis to live in peace and their highly civilised lifestyle. Not long after the Atlanteans left the world to return to the god-favoured city of Atlantis. The empires of Greece, Egypt, and Persia, all began to hunger for the power that Atlantis once held over them. The waning power of Atlantis was seen as an opportunity to capture it by these new and energetic empires. None of the young empires trusted one another and began developing armies as quickly as possible, and set sail for Atlantis. A young commander of a lesser and newer empire of Byzantine, was first to set sail with his troops for Atlantis. He would soon be followed by the greater empires of the world outside Atlantis, so he would need to first capture Atlantis, then reengage the mighty economic heart of Atlantis and quickly train an army for defence. Even though trouble awaited them, the commander and his men could not help but dream of the glory and power of Atlantis. Atlantis awaits!


1. Capture atlantis, by killing all Atlantean troops.
2. Restart the economy, and quickly train an army for defence.
3. You will need to push back all invasions by the other empires (Greece, Egypt, Persia).
4. You will need to acquire 250000 gold, 800 bread, and 800 stone, to achieve final victory.

--Other info--

If you find any glitches/errors with the map that are obviously unintentional, please tell me and I will fix it right away. I have spent a long time on this map and would really, REALLY appreciate feedback :)


AuthorReviews   ( All | Comments Only | Reviews Only )
Map Design4.5
Playability: 4
Once we got this to work and I finally got the final changed version, I played it and took over the city of Atlantis. It was a hard fight. The starting troops seemed more than enough at the beginning of the take over. But the fights for the towers can be daunting if you dont use assassins. So my last assassin (the one stuck by the maceman by the keep) ran up and killed the last two slingers. Once you take over the city, the economy is totally flat. This is tricky to get started, because you are attacked soon after. The housing is for 200+ and you need available troops as well. This didnt help my weak position, and I tried to get some archers together and rally. But the enemy assassins were already running around the city. I had my 25 engineers from the starting troops and started to build fire ballistas, BUT TO NO AVAIL. The lord was killed, period.

Balance: 2
I looked at the set up screen for the invasions. You have them set at 100 armored knights and then 200 armored knights about a year later. The last one is 500. I know that the economy is huge and builds up reserves of everything, but this is comical. I sometimes like maps that have gigantic scale fights. Sometimes its too much, too little, too late. Just didnt seem to have a half way decent chance of raising a army. The resources are worked quite well, despite the fact that they are behind many layers of lowered wall. So you end up selling everything for huge amounts of gold; reaching the gold goal assumedly would be very easy even though its set at the maximum of 25,000. Again, I didnt have a chance to try this because I was killed early on.

Creativity: 3.5
I knocked off because I see a reoccuring pattern of the geometric fantasy castle. Fantastic on eyecandy, extreme detail, and function - but thats map design. The theme of Atlantis bumped this up from lower.

Map Design: 4.5
Stunning castle with intricate walkway use. The castle itself is easily a five with its artistic form alone. But I had a hard time seeing all the action, because of the sheer mass of walls and towers so I took off a half. The detail and design work easily out-performs the originality or invasion balance.

Story/Instructions: 4.5
I gave you alot here, because the story is lengthy and solidily worded, but comes across with a impractical storyline. Taking over the city of Atlantis with those troops would be a feat INDEED! I dont think you could do it! Even if the city even existed...which I doubt. I knew a guy who believed in Atlantis and talked about it all the time. He would go on and on about how Atlantis was going to rise up and come back nowadays and become a global power again. He used Atlantian technology in his delusional stories, I guess they had some kinds of high tech gadgets. Most importantly was the decline of the race as it sank below the waves. Good all around work on the story.

Additional Comments:
Download this for the sheer architecture of the almost symetrical designed fantasy castle. Its a little staggering in its size, but all around astounding. The take over fight would have been enough here I think.


[Edited on 10/30/05 @ 07:41 AM]

Lord Rushton
Map Design5.0
Playability: 4
It was good

Balance: 4.5
fai amount of troops

Creativity: 5
I looked at the layers and thought wow!

Map Design: 5
It was cool on how many layes of water there was

Story/Instructions: 4.5
It was fun

Additional Comments:

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