This is a map of an accual Scottish castle which i attempted to make. I find it a fun senario and i included a little history on the caslte in the information box for the map. It is somewhat difficult but i hope you enjoy it.
This is a cracking little map! A small scale castle on a land promontory surrounded by sea on most sides may sound deceptive but this was a great scenario to play. Simple in terms of scenario design but thoroughly engorssing. The size allows you to try more alternative siege tactics and I opted to change the starting troops slightly and added a few tunnellers, a unit that I really enjoy playing with, for all their defensive weaknesses. Laddermen allows an alternative route into the castle and if you are able to get them to the walls without being picked off by crossbowmen and archers, you should win without too much trouble. Faultless gameplay and great fun from start to finish ensures that this deserves full marks in this category.
Playing on hard difficulty as a defender is quite a scrap. I found that moving all of my archers & crossbowmen to the front of the stone castle knocked out the shield engineers and the archers who attack with them, a combination that can cause quite a lot of damage. As soon as the wooden walling fell, allowing access to the 'true' castle, the enemy AI moved in numbers and I had to ensure I had one archer protected, in order to ignite the pitch ditches. What followed was a frantic battle as I poured oil on the attacking masses and battled against laddermen allowing enemy macemen to scale the walls. The castle doesn't have an abundance of troops, and I liked this feature a lot. Attacking is similarly difficult and it took a couple of attempts to break into the castle and storm the keep, after some truly shocking tactics on my part. Good map, not too difficult to win but so easy to get wrong.
Credit here is given to the author choosing and designing a small castle rather than an over-built fortress. The feel of this map is very good and by that I refer to the compact nature of the design. Again, good stuff.
Map Design: 4/5
Nothing here strikes you in the face as award-winning eye candy and no special features exist. However, what this map does show is an intimate, perfectly designed castle in a woodland, coastal setting and it all looks simple yet highly effective.
A great little intro greets you before the game launches, with a packed and detailed history of Eilean Donan. Never overbearing or difficult to understand, it's a splendid intro that is factual and hard to fault.
IN SUMMARY: I have a real fondness for small castles on small maps and this shows that you don't need an enormous fortress packed with crossbowmen to make a good map and a good fight to take/defend the keep. Good stuff!
Posted on 11/12/05 @ 06:50 PM
Nicely done. The caslte is small and leave you with few opportunities for both attack and defence.
It's a historical castle, good looking, but nothing shockingly new.
Map Design: 4
A small, almost cute, castle on a small island. As said before: prooves that you don't need a big castle and many troops to create an exciting map.
Short, well written, gives the reader all the required info.
A nice little castle. Great fun.