One of my first siege maps. Story is in the .map file.
And a few disclaimers:
I know I made the map way too big, and I've tried to downsize it, but then parts of the castle dissapears. As a result I had alot of landscape needing to be "landscaped", so the landscape is rather hastily done (and doesn't really look like that in reality).
Also had a problem in the game, since it suddenly refused to type small "ö"-s.
12/11 - 05: Updated the map aswell as the minimap. Now the attacker will be forced to use the original defences of the castle to get to the keep. Although it's only playtested as defender (and is not intended to be played as attacker, and actually never was). Some of the "blockades" preventing the attacker from destroying the squaretowers look a little wierd, but they are, IMO, necessary.