‘Shadow of a Saint’ has yes finally arrived to the shores of Stronghold Heaven (yippy) after being lost at sea for more than a quarter or a year!
So to delay no further here’s a little back ground, ‘Shadow of a Saint’ is a tough eco invasion with I’d say the emphasis on ‘eco’, savvy castle building will also be crucial for success, therefore structural decisions might make the difference. There are aggressive bears and wolves to fend off, nasty roaming hunters to deal with and of course invading armies – it could be a great year for wheat but the orchards may suffer. Plague and fire may show there ugly head but with traveling fares, reinforcements and the odd jester there is enough nice things to keep you smiling and hopefully playing :O). All in all a decent challenge awaits.
Back when I was making the map I was delighted to call upon the services of Brave Sir Robin to add much needed polish to the map, he was able to play test and include in game messages at the right times. The small well written story was also penned by him and for his contribution I thank him!
Before I started I wanted to include things that I personally hadn’t seen before in maps and also wanted to incorporate ideas that I had but were still original. One of these was an idea taken from Lord Ako’s map ‘Ice Age’ there he uses enemy hunters as an effect nuisance to the player and quite frankly it works! I liked that idea so much i adopted it into ‘Shadow of a Saint’ hopefully to cause as many problems as they did in ‘ Ice Age’ :)
An idea that is unique which is included in the map is ‘timed bear attacks’. In this map there are 2 attacks that get triggered to cause more havoc. Simply put the bears get released after a tree disappears and when an invasion occurs – by this method the bears offer I think an enhanced game, they play a better role than the free roaming ones and will if you haven’t read this message surprise you :)
Anyway I hope ’Shadow of a Saint’ is the map for you, at best you’ll find a tough, challenging and fun game to kill a few hours with. Good luck Andy.
PS. Again big thanks to BSR who had to endure the word ‘Saint’ in the title… apologies go out…As a huge Portsmouth fan he pretty much loathes anything to do with Southampton FC otherwise known as ‘the Saints’ It was a testing time for BSR but judging by his quality contribution on ‘Shadow of a S*$%t’ he was able to step over his pride. :)
Hi. After reading reviews, I tried play this scenario on "Easy". Very playable, creative and interesting scenario! I "won" without special effort, but can't acomplish this game, however I have the keep TWICE enclosed by walls and gates, tehere is still not fullfilled the request "Complete castle". Any idea, what's wrong? (Stronghold 1.0 without any patches). Thanks.
Futzy
Andy Baz File Author
Posted on 01/08/06 @ 07:51 AM
Greetings Futzy, this sounds a little strange to me :) If i get it right? You've enclosed the keep but the 'box' isn't ticked. TBH i'm confused myself. Have you done it right?...i'm sure you have. Try rotating the map when you are 100% sure the keep is enclosed, this might help. I remember something similar happend to me once upon a time. I'm sorry i haven't offered any great help here. What i want to do is replay this map and iron out any problems that crop up. You do know there is a win timer soon as you've attained the goals? As for trying this Shadow of a Saint myself i have about 5 maps i'm working my way through at the mo. Maybe anybody else can help here?
Andy