after a long and bloody battle in England and the defeat of your enemies the Rat, the Snake, the Pig and the Wolf you find out that they are still alive. You immediately sent some spies to Europe becouse you suspect that they are hiding somewhere there.
After a few months' waiting one of your spies returns to England, together with a letter from the Snake written in blood.
This is what it says: I have noticed your spies trying to find my hideout here in Europe.
I can guarantee that they wre unsuccesfull doing so. I have had a good time watching them screaming and crying for their lives and family, thank you for doing me such pleasure .
Also you should have noticed that this letter is written in blood of one of them, let's say they gave it...generously.
This letter really made you mad and wanting him dead. Therefore it only took 6 days before you was ready for the journey to Europe.
But as soon as you arrived there your hate slowly reduced and you realised what you needed...food!, weapons!, a castle!, peasants! and many more of these things.
most of all food.
You decide to set up camp in this valley and get food production running.
This is part one in a longer series (probably 18 parts or so)
I this map is basic and easy. It reminds me of the tutorial, easy but still fun. If you can get the fruit together quick (normal = 150 fruit win requirement) then you dont have to fight anything. I finished just before the first animal attack came.
Playing Level: 5000
7 Fruit Extra = 35
Score = 5035
Previous Best Score = 0
Its childs play on normal. No attacks if you can get the farms running with a close granary. There should be a higher fruit win requirement, or another simple goal (dont put too much, it would ruin it).
There is some good looking basic landscape work here, but nothing on the 5 level. The map maker has the usual 'room for improvement' as most new authors start with. I like the idea of chapters and a storyline, instead of just stand alone maps. If this is developed, I'm sure the next maps will get a 4 or a 5 here.
Map Design: 3
The map has primitive resource placement, the solid globs of iron and stone dont look realistic to me. Use the landscape hints in the design tips on the next ones. Especially on how to make open spaces look more natural.
Story/Instructions: 3 (up from 2)
There were spelling errors in the details write up. "bould" instead of "build" for instance. These detract from the first impression, and should be fixed or completely rewritten would even be better. If the next chapters have longer and better story, you will see more points from me in the category.
I'm giving this the official Lollard "Thumbs Up". Author submitted fixed version.
[Edited on 11/25/05 @ 02:57 AM]
Darkslave Master File Author
Posted on 11/21/05 @ 03:10 AM
that's right, everything fixed, from (really) basic landscape to somewhat higher level and win objective changed, it's anathor map with the same name basically.
Btw thanks for updating review Lollard<
*looks again at review and spots some trange things that are not right with the map*...eh well would you like to replay the updated map and let me know what you think of it...please?