|
|
Glory of the Varden (updated)
|
Author |
File Description |
spinzels |
Posted on 01/19/06 @ 07:54 PM (updated 01/25/06)
File Details |
Map Size: |
400x400 (Large) |
Difficulty: |
Hard |
Minimap:
|
After reading the book Eragon I decided to make a map of it myself. I tried to do the whole city in the mountains concept, and I even made the AI attack from the tunnels, along with other things from the book, Ex: The dwarves of the Ingeitum clan get are buried in marble, the training ground, three battalions, Waterfall opening etc.
Together they watched the dark mouth of the tunnel through the ranks of men and sharpened stakes. A minute dragged by, then another... and another. Without taking his eyes from the tunnel, Eragon hoisted himself into Saphira's saddle, Zar'roc in his hand. Murtagh mounted Tornac beside him. Then a man cried, "I hear them!"
The warriors stiffened; grips tightened on weapons. No one moved... no one breathed.
Harsh Urgals shouts shattered the air as dark shapes boiled upward in the tunnel's opening. At a command, the cauldrons of pitch were tilted on their sides, pouring the scalding liquid into the tunnel's hungry throat.The monsters howled in pain, arms flailing. A torch was thrown onto the bubbling pit, and an orange piller of greasy flames roared up in the opening, engulfing the Urgals in an inferno. Sickened Eragon looked across Farthen Dur at the other two battalions and saw similar fires by each he sheathed Zar'roc and strung his bow.
More Urgals soon tamped the pitch down and clambered out of the tunnels over their burned brethren. They clumped together presenting a sold wall to the men and dwarves. Behind the palisade Orik had helped build, the first row of archers pulled on their bows and fired. Eragon and Arya added their arrows to the deadly swarm, and watched shafts eat through the Urgal's ranks.
The Urgal line wavered, threatening to break, but they covered themselves with their shields and weathered the attack. Again the archers fired, but the Urgals continued to stream onto the surface at a feroscous rate.
Eragon was dismayed by their numbers. They were supposed to kill every single one? It seemed a madman's task...
---Updates---
-I adjusted the terrain.
-Just like in the book, some of the enemy now comes from tunnels inside the castle.
-Now 400 more spearmen and 100 swordsmen attacking.
|
Pages: [1] 2 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
---|
Lord Karpathea |
Posted on 01/20/06 @ 08:59 PM
Looks awesome, downloading.......I'll give you a review when I finish playing it. |
Lord Karpathea |
Posted on 01/21/06 @ 12:48 PM
Playability: 5
This map was awesome! Great fun to play.
Balance: 5
This was perfect, I thought. I played it on very hard, and almost lost, I got driven all the way back to my keep. It was awesome!
*updated - Liked the new features, like the Urgals attacking through the tunnels IN the castle, made it harder to defend.
Creativity: 5
The story was a refreshing change. Not many maps with dwarves or anything like that. By the by, Eragon is an awesome story. *updated - It's still an awesome story, it still kicks a**.
Map Design: 5
Really great. I liked the underground tunnels and the gate covered by the waterfall, and the castle was interesting in its design. You really stuck to the novel.
Story/Instructions: 5
Really creative with the story, it had me hooked.
Additional Comments: Need I say more? Its a 5.
[Edited on 02/06/06 @ 03:20 PM]
|
spinzels
File Author |
Posted on 01/22/06 @ 06:44 PM
Thanks Lord Karpathea for the review and saying it was perfect. |
SimRPGplayer |
Posted on 01/25/06 @ 02:43 PM
Playability: 4
The map was pretty fun to play, always giving you something to do. Exciting, but not enough to get a 5.
Balance: 3
The balance was average because I beat on my first try on normal, when I most often play on easy. The enemy destroyed two gatehouses, but got nowhere near my keep.
Creativity: 4
The map was rather creative with its city. It felt like it was underground. Some water features were nicely created as well.
Map Design: 3
The minimap looked very appetizing; however, I was disappointed at the actual map. Take a look at Helm's Deep Redux by Talos_911 to see how to effectively create the mountains. The battlefield was pretty plain with not much detail. I saw use of the 1000 stones trick, but it wasn't used effectively.
Story/Instructions: 4
Story was interesting in that it makes me want to read the book.
Additional Comments:
Pretty good map, but only slightly above average. 3.6
*Updated*
The balance is improved, but I was still able to beat it first try.
The map design is better, but there's still some room for improvement.
Overall, it's better and now worthy of a 4.0.[Edited on 01/26/06 @ 12:40 PM]
|
spinzels
File Author |
Posted on 01/26/06 @ 10:01 PM
Somehow I just gotta get them to focus to killing the Lord not tearing down the Tunnels. Thanks Sim RPG for the Review and updating it =). You mentioned you played it on normal, Try doing hard next time maybe even Very hard, and still not enough challenging Just say the word and it will be done =)[Edited on 01/26/06 @ 10:03 PM]
|
kodakeasyshare |
Posted on 01/28/06 @ 06:32 PM
Playability: 5
pretty easy and this is coming from an old noob
Balance: 4
although a cool map you kind of out number them
Creativity: 5
unlike any other
Map Design: 4
you worked real hard on it but put some snow on the moutians
Story/Instructions: 5
good story but copyed right from the book pretty much
Additional Comments:
post your new map its pretty harder.
this is Chris. lol
|
IronFists |
Posted on 02/18/06 @ 12:35 AM
Playability: 4
(The play ablility was marked a four because you could easily see whats happening and where the enemie is coming from.)
Balance: 3
(I marked the balence three because you out number the Wolf's reinforcements.)
Creativity: 5
(The creativity was great. The Wolf marching right through the road was great.)
Map Design: 5
(The terrain was great. It must have taken a long time to make it.)
Story/Instructions: 4
(The instructions were good because of the rapid Wolf attacks.)
Additional comments:
Beat it on my first try. Yay.
(This is Gabe)[Edited on 03/31/06 @ 06:11 PM]
|
spinzels
File Author |
Posted on 02/24/06 @ 03:47 PM
questions to ironfists
And for the playability, you're supposed to know the enemy came from, which is why they collapsed the tunnels!!!
and for the story/instructions, can you tell me what I should add or take out to make it a 5?
*thx for updating[Edited on 06/22/06 @ 01:37 AM]
|
FroobaChoob |
Posted on 06/27/06 @ 11:58 AM
Before i Post On this Map, i need to play Again Since I Havent Played In Ages! |
candyman_09 |
Posted on 06/30/06 @ 12:14 PM
Hey, so you've read eragon and eldest right? If you havn't read eldest, then don't bother reading this, lol. But, since theres a Carvahall map thats been made, and a Battle map, then could you try and attempt to make a map for the final battle in eldest? The fight between the Varden and the Empire? It'd be really cool if you could, lol. From looking at the Carvahall map, and yours, I'd say you could do it, and it'd be really really cool, lol. Well thnx for your time, l8r. |
Pages: [1] 2 » Last » |
HGDL v0.8.2 |
Rating |
---|
4.6 | Breakdown |
---|
Playability | 4.8 | Balance | 4.2 | Creativity | 4.6 | Map Design | 4.6 | Story/Instructions | 4.6 |
Statistics |
Downloads: | 741 |
Favorites: [] | 0 |
Size: | 814.46 KB |
Added: | 01/19/06 |
Updated: | 01/25/06 |
|