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Lojsta Hajd

Author File Description
Jasper Tudor
File Details
Map Size: 300x300 (Medium)
Difficulty: Hard
Minimap:
While awaiting the feedback from the playtesters from my map, The King's Pawn, I couldn't resist designing a little. So a small, preferably historic, castle would be the choice. It eventually came to be Lojsta Castle.
Most of you have probably never heard of any place called, Lojsta, so a little information requierd. Lojsta is a small parish in Gotland, Sweden.
Lojsta Hajd (hajd is Gotlandish for “hed” in Swedish, which is “moor” in English) is actually not the name of the castle itself, but the name of the area where it’s sited (I picked the name for the map 'cause I thought it sounded cool =P). The castle is a simple wooden structure, built sometime in the late 14th - early 15th century. Not much is known about the little castle, but it was probably founded by the organisation known as Fetaliebröderna, which roughly could be translated into The Fetalian/Fetali Brothers (all these names really don’t translate well, sorry), who pained the Baltic Sea with their piracy. In 1398, however, the Teutonic Knights put an end to their piracy by destroying their main hideouts, one of those were probably Lojsta Castle, but the only certain note of battle at Lojsta is in 1404, when a Danish-Swedish garrison attempted to hold the castle against the Teutonic Knights, who at this time were allied to the natives of Gotland. However, the defending garrison was defeated and the castle destroyed. Today, very little remains of the castle, and it can be hard for visitors to imagine how the castle once looked like (believe me, I’ve been there twice), and most of it is overgrown with trees.

I chose Lojsta Castle not because it's an impressive structure (because it sure isn't), but I chose it for it's natural beauty. I've tried to capture and recreate the landscape as correctly as possible, unfortunately, there were no good pictures to be found, so I have actually worked from my memories of the place. There are however a few incorrect parts of the map, which I wasn't able to recreate simple due to restrictions in the editor. For example, the angle of the little wooden bridge was different, and the outer defences were placed more to the north, and the trees would have been (and still are) pine, not fir. I know the landscape could have been more detailed, but I attemted to recreate the landscape as accurate as possible (lame excuse, I know=P).
The defenders of the castle are mostly archers and spearmen, while the attacking Teutonic Knights are more "high-tech" when it comes to weapons and armour. And it's actually true that the attacking force would have been pretty small. There were only 85 Teutonic Knights stationed at Gotland at this time.

I've set the map as Hard, I don't know if any of you will find this Hard, but at least I hope you will find it a nice challenge. It's important to note that this map is strictly a defensive siege. Playing as the attacker would result in a very easy gameplay.
Anyway, I'll hope you'll enjoy the map, and keep an eye out for my upcoming map, The King's Pawn.

Just to make sure no one will miss it: This map is a defensive siege ONLY. I have not playtested the map as the attacker, but probably, attacking would result in a very easy gameplay (at least in theory).
AuthorReviews   ( All | Comments Only | Reviews Only )
Eagle ironsword
Rating
4.2
Breakdown
Playability4.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions5.0
Playability: 4
It was quite a fun map, the AI worked well and gave me a challenge.

Balance: 4
The attacking force might seem weak, but as this map is wooden walls only, it came all the way into the keep.

Creativity: 4
Very creative use of wooden walkways, both as a bridge and as a place for the archers to be.

Map Design: 4
The map design is very good, rocks, trees and shrubs are dispersed well, and the terrain looks very realistic. It is good that the way directly to the wall the blocks the outsider from the keep, is blocked by rocks so that you have to go through the courtyard. High 4.

Story/Instructions: 5
The story is very good, not too long, which I like. It gets kinda boring if the story is long as a book.

Additional Comments:
Overall a good, fun-to-play map.




Eagle Ironsword
Lord Karpathea
Rating
4.2
Breakdown
Playability4.0
Balance4.0
Creativity4.0
Map Design5.0
Story/Instructions4.0
And by "soon", (see previous comment 1-24-06) I mean over two months later........oops. Well, here's my review now.....

Playability: 4
This was a good map. I really had fun playing it.

Balance: 4
This may sound weird, but this map was easy.......I mean, I really didn't have that hard of a time beating it on Very Hard........hmm......oh well.

Creativity: 4
Historical maps are always suffering in this category for some reason. I'm of the opinion that just because it (a map) is not the designers original, it should still be judged on the time and effort the designer put into it. No one else has made this castle/fort map before, so I'm giving a higher score for creativity.

Map Design: 5
Very good. The use of wooden wall walkways was quite good.

Story/Instructions: 4
Aaaaah,.............. who cares if it's a historical map. You still provided enough information for me.

Additional Comments:
Great job. Sorry about the late review, but better late than never.....

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Rating
4.2
Breakdown
Playability4.0
Balance4.0
Creativity4.0
Map Design4.5
Story/Instructions4.5
Statistics
Downloads:957
Favorites: [Who?]0
Size:502.94 KB
Added:01/24/06