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Downloads Home » Stronghold: Invasions » Edoras by WarLord Designs

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Edoras by WarLord Designs

Author File Description
WarLord_Designs
File Details
Map Size: 400x400 (Large)
Difficulty: Normal
Minimap:
The golden sun that once glowed over the foothills of Rohan struggle to break through the darkened sky, the land once abundant in life now cringes at sight of its own people as though they leaked some hideous poison, some foul deed irreversible in its void. The stones and the rock faces harbour no moss or shrubs and the light that once warmed its cold surface, echoes still death on the faces of the people of Rohan. The trees that had grown at the waters edge many a king ago stand still and bent, their dead bark skins shield any love or warmth as they slowly perish in the cold grey light that filters through the thick clouds. The fog that lifts from the land carries the foul curses of lost souls; evil once again rises from the darkness of Mordor. Like a foul poison the dark lord’s will and influence slips unnoticed through the land taking advantage of lesser people, lesser men. The land that had been so still is again siring evils unknown, incomparable. With each and every passing day Rohan is beset by its own people and a new danger is beginning to mount on the city walls or Edoras and the Golden Hall of Theoden, king of Rohan. The Nomads of Eastfold gather under a new flag, yet it carries no white stallion or noble steed. Wildsmen grow closer with each passing day rallied under darkened war banners bearing the white hand, Mordor’s grip has tightened on this middle earth and the wizard Saruman has allied himself with the dark lord Sauron, forging the union of the two towers. The days now grow seemingly longer and the city towers are never without warrior, with each rising sun more villagers flee to the safety or Edoras’s walls, the light that was abundant has almost ceased and the clouds grow increasingly dark overhead. Theoden, our king had sent out scouts days earlier and yet our eyes have seen nothing, our ears heard nothing. The days are getting increasingly cold and the frost clings tighter to the shrubs underfoot. The flowers of white lace that once covered the tombs of our past lords have all but gone, and when you stand in their presence souls seem to cower in the shadows, afraid of what warmth the sun offers to us.

The full storylin can be vewed within the zipfile,

Have Fun.

WL_D. Alexus and Arthus.
Pages: « First « 1 [2] 3 4 5 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Darkslave Master yes you can do that, i don't really care for the costum messages but i'd like to play the map, my email can be found in my profile, if you send over the map and story it's ok, thanks

DS_M
Eagle ironsword Very nice map! I'll review as soon as I have won it at least once.

Eagle
spinzels This is already 2nd place on Best of Stronghold!!!
WarLord_Designs
File Author
Wow 2nd!
To tell you the truth i don't know how the table works nor did i know we were second untill i read this.

Hope people are still enjoying the map, i look forward to more feedback :)

Arthus
Jasper Tudor
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Ah, what the heck...I'll join the crowd =D

Playability: 5
Great fun to play, the invasions are well timed, and the dead time before the first invasion is not too long nor too short. The fighting is very nice, and my troops got invilved in some kind of guerilla war, trying to defend the many narrow streets and alleys.

Balance: 5
Great! Failed my first attempt (at Normal) but managed to beat it the second...couldn't be much better I think. A nice challenge, but a very beatable one.

Creativity: 5
Not another LotR map...That's what I always think when I read about or see a new LotR-map, but this was actually a totally new expereince for me. I didn't install the custom messages (I'm to lazy =P) so I might have missed some of the fun, but the very of fact that they are included, and of course that the map is full of creative custom towers and walls, makes this a clear 5.

Map Design: 5
To be honest, I didn't expect anything else than a clear 5 from you guys. And I sure wasn't dissapointed. I'm not usually in to cities, but lately, there has been a lot of nicely done towns. And there's actually a lot of natural beauty in this map as well.

Story/Instructions: 5
Although it's a LotR map, the story has clearly been worked on. It is short, but effective, and includes some nice pictures (although I don't think you've taken the pictures yourself =P).

Additional Comments:
Well...what can I say? I think the score given by me (and by two others this far) clearly resembles what I think of the map. Great work!
WarLord_Designs
File Author
Wonderful! :D
This is great, im so pleased everyone is enjoying this map - i was hoping the scores given had some truth behind them but now with three 5s i guess i can relax a little.

Nothing pleases me more than to see people enjoying our maps and leaving a review - To be honest i think i'm becoming too addicted to this game but hey there isnt a problem with that right?

Thanks you for the review, that topped an otherwise boring school day :)

Arthus
SimRPGplayer
Rating
4.8
Breakdown
Playability4.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability and Balance: 9/10
I lumped these two together because each one was about a 4.5. The map was really fun, though I wasn't always engaged in activity. I posistioned my opening troops then waited, made a couple charges, and recruited in the downtime. I didn't have to do an incredible amount of work. The only threatening invasion was the last one because the previous two had breached the curtain wall allowing the third massive invasion access to the inner motte. Adding to the playability was the fact that I had to defend more than just the keep. The armoury, if defended, let the game be a lot easier because you could have more troops.

I lost the first time because there was a way for the enemy to get into my keep area that I hadn't seen, so while waiting for the enemy to bust down my gate, they were killing my Lord. I won the second time through, not making the same mistake. A little too easy, though I haven't yet tried on hard or very hard yet.

Creativity: 5
Very creative; has its own style. WarLord_Designs' work is recognizable at a glance. Many custom towers.

Map Design: 5
Edoras is an amazing looking map. The town looks amazing, as do the surroundings. The river divides the enemy and makes them attack on more than one front, upping the excitement. The map design gives you incentive to defend more than one thing, as aforementioned.

Story/Instructions: 5
Good story; gives an excuse to fight for Edoras. Intriguing with only a couple minor spelling and grammar errors. Well-written aside from those errors. Really sets the mood of the map.

Additional Comments:
Sorry to wreck your 5; it may not matter in the long run though.
WarLord_Designs
File Author
Thanks for your review,

Glad you had fun, your comments as always are greatly appreciated.

WL_D.
Alexus.
bow_master13 hey, i downloaded this map but i cant get it to play. it always popped up a message box that says aplication error and the memory could not be "read." am i doing something wrong because it does this for all invasion and economic maps?
WarLord_Designs
File Author
Not sure about what the problem is, perhaps yu should leave a post with the technical staff, they might have an idea or two.

Hope you resolve the problem.

Alexus.
Pages: « First « 1 [2] 3 4 5 » Last »

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HGDL v0.8.0

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Rating
5.0
Breakdown
Playability4.9
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:9,078
Favorites: [Who?]1
Size:15.61 MB
Added:02/07/06