Three castles close together, two on the west side and one on the east. The three castles seem evenly matched but the right kind of person might think otherwise.
In addition, this map is not really intended for AI. Although, I have played two rats with only small problems, any other AI player’s castle will probably be too big for the area in which they start out.
This map was really intended for people who like close combat and using only the "basics." Of course, to get the type of game play where you need the "basics," starting resources must be turned down low.
Now that i thought about it... i think it is GREAT!!! sorry about my one sided view before.
[Edited on 02/22/06 @ 06:22 PM]
King Bret Popo File Author
Posted on 02/22/06 @ 04:18 PM
Ok, one more time, with detail...
1) This map is UNBALENCED! Therefore, it does not have the best balance.
2) This map is intended for players that enjoy a good challenge... Little resources, close combat and a small build area, are in my opinion, what makes a good challenge. The map was not made with the ample resources required to make a high-quality castle because then it would be too easy and it would take away the reason I made the map. The map was built so players have to use anything and everything to their advantage… they must waste nothing, they must plan everything and they must manage their economy.
3) For anyone who has played “Land of the Cactus,” in the Crusade trails against two Caliphs… Well, this is supposed to be a similar kind of game play.
Right, I hope I explained my map so anyone else that downloads this expecting another average map with plenty of resources at their disposal to crank out a horse archer army so that they can kill someone fast and easy… and a very cheap way to kill someone to, I must add. Well this is not one of those maps… unless you play with 10000 gold.