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The mount of siege 2

Author File Description
File Details
Map Size: 300x300 (Medium)
Number of Players: 6
Balance: Unbalanced
Difficulty: Hard
The second of the series! You move up the mountain and eventually to the top!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
the big T its fun, but challenging because when i tried to siege wolf+2 saladins while i was climbing to the wolfs keep, saladin kept throwing rocks and arrows and who knows wat else at me!
Unclee Sam
Map Design2.0
Playability: 4
Really, the players are too squezzed, i reccomand you to make a bigger map

Balance: 5
It's really unbalanced. so, nothing to say to this.

Creativity: 3
It's creative but not extraordinary.

Map Design: 2
Sorry but i think that this map need a big emprovement for the design. ( make the link between type of ground less "agressive" )

Story/Instructions: 5
Good intro!!!

Additional Comments:
Sorry for this bad rating but it's what I think about it. Be shure that I'll rate it again once you change it.

[Edited on 03/05/06 @ 08:44 PM]

Unclee Sam Take courage, with only a little touch, you can make it perfect!!! Finally, what do you think of stronghold 2?

[Edited on 03/05/06 @ 08:46 PM]

File Author
Hey thanks, this map was meant for difficulty not richness (the mount of siege 1) you are in a stranded area where it is difficult to survive and build an economy but thanks for the review anyways, can you tell me how to improve it please and stronghold 2 is amazing!

[Edited on 03/06/06 @ 04:28 PM]

Unclee Sam First I think that the map is a little bit small. On of my allies build on my rock source and the walls of my other allie was at one screen lenght of my keep.

Secondly, I think that for the beauty of the map that you mustn't build marshes because the grass beside make the map wierd. ( also, I don't think that there is marsh in hight altitude. I'm a little bid boring whit this bu if you put more sand at the place of light grass,I will appreciate more.

Also, for exemple, you could make more big stones to make a mountain ambiance and also for less choice of places of constructions. It will be really more difficult like that.

Also, i put two wolves and i don't know If it's normal but they isolate theirselves by a wall of almost 8 units wide.

For the others things, it's really good like the transition of the two maps. Really, I like it.

Note that I made a lot of gold with the Iron and the stone then you can put less Iron and stone.
(exemple: for only one quarry and iron mine per player )

[Edited on 03/10/06 @ 10:51 AM]

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HGDL v0.8.0

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Map Design2.0
Favorites: [Who?]0
Size:456.92 KB